Jewel Legends: Atlantis

Atlantis - did it ever really exist? For millennia, adventurers have sought the sunken kingdom and its countless treasures - but who created the mystic city in the first place? Discover the secret, erect magnificent buildings and restore Atlantis to its former glory! Build rows of three or more of the same symbol - you will have huge chains built before you know it! Collect ancient artifacts and secret treasures that you can use to build your city.

The game starts with a somewhat goofy-looking merman telling you that the city of Atlantis was destroyed long ago. Nice music and sound effects. Although the levels are challenging, it is definitely possible to hit most of them with at most a couple powerups as I got near the end, however, I found myself using powerups, partly to speed things along, partly to help complete. Three different game modes. In terms of art, Jewel Legends: Atlantis is decent but unspectacular. Sitting around twiddling their fins? Once all the necessary tiles have been flipped, a single brick must then be brought from the top of the screen to the bottom. As things progress, tiles must be flipped or unchained once, then twice , and the shapes of the boards change as well. And you can also use the bricks you earn to build buildings in Atlantis. Has kept me interested than most match 3 games. The Bad Slow pacing. There are other Match 3s of this same type that I have enjoyed a good deal more, but this one was still fun.


Femme Jewel Legends: Atlantis grande

The Bad Slow pacing. There are other Match 3s of this same type that I have enjoyed a good deal more, but this one was still fun. However, a few things of note: 1. Has kept me interested than most match 3 games. Familiar match-three gameplay. As things progress, tiles must be flipped or unchained once, then twiceand the shapes of the boards change as well. Although there is technically a "mini-game" to unlock buildings, which makes new powerups available, the mini-game is just a slightly different style of the Jewel Legends: Atlantis 3 puzzle. Minimal reward and gameplay innovation. And you can also Weather Lord: Hidden Realm the bricks you earn to build buildings in Atlantis. In terms of art, Jewel Legends: Atlantis is decent but unspectacular. The game starts with a somewhat goofy-looking merman telling you Shadow Wolf Mysteries: Cursed Wedding the city of Atlantis was destroyed long ago. The musical themes convey a sense of being in an ethereal underwater environment and are soothing and unobtrusive enough to listen to for hours. Sitting around twiddling their fins?

Three different game modes. Although the levels are challenging, it is definitely possible to hit most of them with at most a couple powerups as I got near the end, however, I found myself using powerups, partly to speed things along, partly to help complete. The idea is to keep going for as long as you can, refilling your timer with combos and earning points as you clear board after board. Sitting around twiddling their fins? Although there is technically a "mini-game" to unlock buildings, which makes new powerups available, the mini-game is just a slightly different style of the Match 3 puzzle. Has kept me interested than most match 3 games. Minimal reward and gameplay innovation. The new deep-sea-themed match-three game Jewel Legends: Atlantis falls firmly into that un-expansive camp. You can purchase power-ups, which definitely come in handy as the levels get more complicated. In terms of art, Jewel Legends: Atlantis is decent but unspectacular. There are other Match 3s of this same type that I have enjoyed a good deal more, but this one was still fun. The Bad Slow pacing. The game starts with a somewhat goofy-looking merman telling you that the city of Atlantis was destroyed long ago.

Familiar match-three gameplay. The AGON: From Lapland to Madagascar credit Jewel Legends: Atlantis for buying powerups means that you can save up for later levels, and you can use the powerup you want at the right time. It's a fun game that gets more difficult as you go along but buying the "power ups" helps a lot. My biggest gripe is that for some of the puzzles, the different figures are not always easy to distinguish from each other. The new deep-sea-themed match-three game Jewel Legends: Atlantis falls firmly into that un-expansive camp. The musical themes convey a sense of being in an ethereal underwater environment and are soothing and unobtrusive enough to listen to for hours.


Although there is technically a "mini-game" to unlock buildings, which makes new powerups available, the mini-game is just a slightly different style of the Match 3 puzzle. It's played with a timer, and if you don't finish within the allotted time, you can ask for an extra 5 minutes on your second attempt. Although the levels are challenging, it is definitely possible to hit most of them with at most a couple powerups as I got near the end, however, I found myself using powerups, partly to speed things along, partly to help complete. Minimal reward and gameplay innovation. Nice music and sound effects. Three different game modes. Has kept me interested than most match 3 games. The new deep-sea-themed match-three game Jewel Legends: Atlantis falls firmly into that un-expansive camp. The musical themes convey a sense of being in an ethereal underwater environment and are soothing and unobtrusive enough to listen to for hours. The general credit system for buying powerups means that you can save up for later levels, and you can use the powerup you want at the right time. The game starts with a somewhat goofy-looking merman telling you that the city of Atlantis was destroyed long ago. Sitting around twiddling their fins?

Video

Jewel of Atlantis (PC) Soundtrack 1 of 2 - Marine Jewel Eyes

The game can be played in Timed or Zen mode, but between you and me, Timed is the only way to go if you ever want to finish the game. Although a prime example of established mechanics, the game does nothing whatsoever to advance the match-three genre. Minimal reward and gameplay innovation. It's played with a timer, and if you don't finish within the allotted time, you can ask for an extra 5 minutes on your second attempt. As things progress, tiles must be flipped or unchained once, then twice , and the shapes of the boards change as well. Familiar match-three gameplay. However, a few things of note: 1. Nice music and sound effects. The idea is to keep going for as long as you can, refilling your timer with combos and earning points as you clear board after board. Sitting around twiddling their fins? The game starts with a somewhat goofy-looking merman telling you that the city of Atlantis was destroyed long ago. My biggest gripe is that for some of the puzzles, the different figures are not always easy to distinguish from each other.

14 thoughts on “Jewel Legends: Atlantis

  1. In terms of art, Jewel Legends: Atlantis is decent but unspectacular. Sitting around twiddling their fins? My biggest gripe is that for some of the puzzles, the different figures are not always easy to distinguish from each other.

  2. He then thanks Poseidon for sending you to help rebuild it. As things progress, tiles must be flipped or unchained once, then twice , and the shapes of the boards change as well. And you can also use the bricks you earn to build buildings in Atlantis. The game can be played in Timed or Zen mode, but between you and me, Timed is the only way to go if you ever want to finish the game. In terms of art, Jewel Legends: Atlantis is decent but unspectacular.

  3. It's a fun game that gets more difficult as you go along but buying the "power ups" helps a lot. The musical themes convey a sense of being in an ethereal underwater environment and are soothing and unobtrusive enough to listen to for hours. In terms of art, Jewel Legends: Atlantis is decent but unspectacular. And you can also use the bricks you earn to build buildings in Atlantis.

  4. The new deep-sea-themed match-three game Jewel Legends: Atlantis falls firmly into that un-expansive camp. The musical themes convey a sense of being in an ethereal underwater environment and are soothing and unobtrusive enough to listen to for hours. It's a fun game that gets more difficult as you go along but buying the "power ups" helps a lot.

  5. Has kept me interested than most match 3 games. Minimal reward and gameplay innovation. He then thanks Poseidon for sending you to help rebuild it. In terms of art, Jewel Legends: Atlantis is decent but unspectacular. You can purchase power-ups, which definitely come in handy as the levels get more complicated.

  6. Familiar match-three gameplay. However, a few things of note: 1. The idea is to keep going for as long as you can, refilling your timer with combos and earning points as you clear board after board.

  7. My biggest gripe is that for some of the puzzles, the different figures are not always easy to distinguish from each other. Has kept me interested than most match 3 games. Clear aquatic-themed match-three boards and rebuild the lost city of Atlantis.

  8. My biggest gripe is that for some of the puzzles, the different figures are not always easy to distinguish from each other. And you can also use the bricks you earn to build buildings in Atlantis. The idea is to keep going for as long as you can, refilling your timer with combos and earning points as you clear board after board. Three different game modes. The Bad Slow pacing.

  9. In terms of art, Jewel Legends: Atlantis is decent but unspectacular. He then thanks Poseidon for sending you to help rebuild it. Although the levels are challenging, it is definitely possible to hit most of them with at most a couple powerups as I got near the end, however, I found myself using powerups, partly to speed things along, partly to help complete. And you can also use the bricks you earn to build buildings in Atlantis. Familiar match-three gameplay.

  10. As things progress, tiles must be flipped or unchained once, then twice , and the shapes of the boards change as well. Sitting around twiddling their fins? The new deep-sea-themed match-three game Jewel Legends: Atlantis falls firmly into that un-expansive camp. The general credit system for buying powerups means that you can save up for later levels, and you can use the powerup you want at the right time.

  11. Three different game modes. The Bad Slow pacing. The game starts with a somewhat goofy-looking merman telling you that the city of Atlantis was destroyed long ago. In terms of art, Jewel Legends: Atlantis is decent but unspectacular. The general credit system for buying powerups means that you can save up for later levels, and you can use the powerup you want at the right time.

  12. The game can be played in Timed or Zen mode, but between you and me, Timed is the only way to go if you ever want to finish the game. The new deep-sea-themed match-three game Jewel Legends: Atlantis falls firmly into that un-expansive camp. Clear aquatic-themed match-three boards and rebuild the lost city of Atlantis.

  13. Once all the necessary tiles have been flipped, a single brick must then be brought from the top of the screen to the bottom. Although there is technically a "mini-game" to unlock buildings, which makes new powerups available, the mini-game is just a slightly different style of the Match 3 puzzle. The game starts with a somewhat goofy-looking merman telling you that the city of Atlantis was destroyed long ago. He then thanks Poseidon for sending you to help rebuild it. You can purchase power-ups, which definitely come in handy as the levels get more complicated.

  14. The general credit system for buying powerups means that you can save up for later levels, and you can use the powerup you want at the right time. There are other Match 3s of this same type that I have enjoyed a good deal more, but this one was still fun. However, a few things of note: 1. It's played with a timer, and if you don't finish within the allotted time, you can ask for an extra 5 minutes on your second attempt.

Leave a Reply

Your email address will not be published. Required fields are marked *