Dark Mysteries: The Soul Keeper

Charles Dexter Ward has summoned you to the island of Pawtuxet to stop a renegade spirit that is murdering the townspeople. The spirit is using human souls to become immortal, and you will be next if you can’t stop him. Based on the novel by H.P. Lovecraft, this Hidden-Object Puzzle Adventure game will test your investigative skills as you solve the mysteries of Ward’s family and complete the ritual that will banish this evil spirit once and for all!


Avec Dark Mysteries: The Soul Keeper

Often the items are a bit obscure, leading to click-on-everything mode. InAlawar opened a line of development and porting of games for mobile devices, game consoles, social networks by distributing using major native services: AppStore, Google Play, PlayStation Network and others. Sinceit has been launching games in the 9 Msyteries: standard. There are three game playing modes. Total downloads of casual games from Alawar exceeded 1 billion copies. But gradually they get easier as you get used Thf the game. There Myteries: clearly an avoidance of the seriously scary. In this case, it's not exactly the HP Lovecraft story, which adds some unique Mysteried:. I might consider buying the full version if I knew it was substantially longer than the demo, but there is no indication as to how long the full game runs. Can anyone who has purchased the full game give us an idea of how much longer the full game is? But what a great help Dark Mysteries: The Soul Keeper The Laxius Force are fun. Overall, this is a pretty good little point-and-click game, featuring above-average artwork, and puzzles that aren't too taxing if the demo is any indication.

There are three game playing modes. IOW: I found it to be very good fun that kept me interested to the point of not wanting to stop until I'd solved everything. These are kid friendly games. I think you have to buy the full game from within the demo, but I haven't found where that function is. I might consider buying the full version if I knew it was substantially longer than the demo, but there is no indication as to how long the full game runs. In , Alawar opened a line of development and porting of games for mobile devices, game consoles, social networks by distributing using major native services: AppStore, Google Play, PlayStation Network and others. The stories are fun. In this case, it's not exactly the HP Lovecraft story, which adds some unique suspense. Since , it has been launching games in the 9 screen standard. I played through the entire game within the equivalent of an afternoon, albeit with a headache and aching button clicking finger. Often the items are a bit obscure, leading to click-on-everything mode. None of that is in the demo.

I think you have to buy the full game from within the demo, but I haven't found where that function is. I liked the bonus The Tiny Bang Story. SinceAlawar has been distributing games through the Steam service, having developed specifically for the service several midcore [3] projects, such as Beholder, Goliath, Displaced and Distrust. The graphics and music are terrific. Overall, this is a pretty good little point-and-click game, 2D Mahjong Temple above-average Keepee, and puzzles that aren't too taxing Dark Mysteries: The Soul Keeper the demo is any indication. Total downloads of casual games from Alawar exceeded 1 billion copies. Sinceone of the internal development teams has been creating projects based on new technologies, such as VR Virtual Realityand its own software solutions. I did find the help provided to be essential during the first Mysterids: through. The company gained fame thanks to shareware projects, having released more than casual games sinceincluding Farm FrenzyMontezuma TreasuresHouse of Doors and many others. But gradually they get easier as you get used to the game. These are kid friendly Tje. I played through the entire game within the Keeeper of an afternoon, albeit with a headache and aching button clicking finger.


The stories are fun. There are three game playing modes. Since , Alawar has been distributing games through the Steam service, having developed specifically for the service several midcore [3] projects, such as Beholder, Goliath, Displaced and Distrust. In , Alawar opened a line of development and porting of games for mobile devices, game consoles, social networks by distributing using major native services: AppStore, Google Play, PlayStation Network and others. The help along the way is excellent. I played through the entire game within the equivalent of an afternoon, albeit with a headache and aching button clicking finger. Can anyone who has purchased the full game give us an idea of how much longer the full game is? They have a lovely series of related games and often toss in a few Lovecraftian obscure references for fellow fanatics. IOW: I found it to be very good fun that kept me interested to the point of not wanting to stop until I'd solved everything. This is the special edition version of the game and comes with a whole extra level to be played after the main game is finished, as well as a walkthrough manual and even a copy of the original HPL novella. The game looks and works great, with just enough dramatisation to keep the story clear without getting in the way of the hidden object and other puzzles. Total downloads of casual games from Alawar exceeded 1 billion copies. I might consider buying the full version if I knew it was substantially longer than the demo, but there is no indication as to how long the full game runs.

Alawar annually releases midcore-games format projects. Atmospherics are great, including the perpetual rain outdoors and the authentic look of a s fishing village, albeit with a slight art deco twist. I might consider buying the full version if I knew it was substantially longer than the demo, but there is no indication as to how long the full game runs. Often the items are a bit obscure, leading to click-on-everything mode. These are kid friendly games. I think you have to buy the full game from within the demo, but I haven't found where that function is. The 'Collectors' Edition' extras are enjoyable. I never needed to touch the walkthrough provided. In this case, it's not exactly the HP Lovecraft story, which adds some unique suspense. Total downloads of casual games from Alawar exceeded 1 billion copies. IOW: I found it to be very good fun that kept me interested to the point of not wanting to stop until I'd solved everything. The company's games are presented on the largest gaming portals and services, such as Big Fish Games, Steam, and many others. I did find the help provided to be essential during the first play through. They have a lovely series of related games and often toss in a few Lovecraftian obscure references for fellow fanatics. The total number of users of Alawar games on Steam exceeded thousand.

The team's obsession with HP Lovecraft is greatly appreciated. Since , it has been launching games in the 9 screen standard. The help along the way is excellent. The game looks and works great, with just enough dramatisation to keep the story clear without getting in the way of the hidden object and other puzzles. This is the special edition version of the game and comes with a whole extra level to be played after the main game is finished, as well as a walkthrough manual and even a copy of the original HPL novella. Often the items are a bit obscure, leading to click-on-everything mode. The company annually releases new casual projects created by its own internal and external development teams. The total number of users of Alawar games on Steam exceeded thousand. I never needed to touch the walkthrough provided. But that's my problem. I might consider buying the full version if I knew it was substantially longer than the demo, but there is no indication as to how long the full game runs. None of that is in the demo. I liked the bonus chapter. Also, as far as I can tell, the "exclusive extras" highlighted in the copy at the top of this page are probably just in the paid full version.

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Dark Mysteries: The Soul Keeper

10 thoughts on “Dark Mysteries: The Soul Keeper

  1. The team's obsession with HP Lovecraft is greatly appreciated. In , Alawar opened a line of development and porting of games for mobile devices, game consoles, social networks by distributing using major native services: AppStore, Google Play, PlayStation Network and others. I never needed to touch the walkthrough provided.

  2. There is clearly an avoidance of the seriously scary. The team's obsession with HP Lovecraft is greatly appreciated. In , Alawar opened a line of development and porting of games for mobile devices, game consoles, social networks by distributing using major native services: AppStore, Google Play, PlayStation Network and others.

  3. But that's my problem. I liked the bonus chapter. There is clearly an avoidance of the seriously scary.

  4. The team's obsession with HP Lovecraft is greatly appreciated. I did find the help provided to be essential during the first play through. I never needed to touch the walkthrough provided. This is the special edition version of the game and comes with a whole extra level to be played after the main game is finished, as well as a walkthrough manual and even a copy of the original HPL novella.

  5. I played through the entire game within the equivalent of an afternoon, albeit with a headache and aching button clicking finger. The company annually releases new casual projects created by its own internal and external development teams. I never needed to touch the walkthrough provided. They have a lovely series of related games and often toss in a few Lovecraftian obscure references for fellow fanatics.

  6. But gradually they get easier as you get used to the game. Atmospherics are great, including the perpetual rain outdoors and the authentic look of a s fishing village, albeit with a slight art deco twist. The help didn't spoil anything but kept me on track with the quests and games without having to waste time running all over to find the next goal location.

  7. These are kid friendly games. The graphics and music are terrific. The company gained fame thanks to shareware projects, having released more than casual games since , including Farm Frenzy , Montezuma Treasures , House of Doors and many others. The team's obsession with HP Lovecraft is greatly appreciated. In this case, it's not exactly the HP Lovecraft story, which adds some unique suspense.

  8. Start with easy and move up a notch each following play through. IOW: I found it to be very good fun that kept me interested to the point of not wanting to stop until I'd solved everything. These are kid friendly games. The stories are fun.

  9. But that's my problem. IOW: I found it to be very good fun that kept me interested to the point of not wanting to stop until I'd solved everything. In , Alawar opened a line of development and porting of games for mobile devices, game consoles, social networks by distributing using major native services: AppStore, Google Play, PlayStation Network and others. The help didn't spoil anything but kept me on track with the quests and games without having to waste time running all over to find the next goal location. I never needed to touch the walkthrough provided.

  10. IOW: I found it to be very good fun that kept me interested to the point of not wanting to stop until I'd solved everything. Often the items are a bit obscure, leading to click-on-everything mode. There is clearly an avoidance of the seriously scary. The company's games are presented on the largest gaming portals and services, such as Big Fish Games, Steam, and many others. The graphics and music are terrific.

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