Death at Fairing Point: A Dana Knightstone Novel

Can you solve a 19th century murder? You are Dana Knightstone, an up-and-coming fiction novelist. While on vacation in Scotland, you are haunted by the ghost of David, a working-class painter in love with a rich heiress - until he was killed at Fairing Point! Uncover history as you travel across Europe to investigate David's mysterious death. Solve clever puzzles and follow the ghost's trail in Death at Fairing Point, a fun Hidden Object Puzzle Adventure game.

The hidden objects puzzles were few and far between, yet, there were many different kinds of puzzles to play. This is exactly my cup of tea. Also, take the basket. What a mess! Take the sealant that appears from behind the wall carving. Click on it to put it into your inventory. Chapter 6: France In this chapter, you go to romantic France. Pound each of the 4 nails in with the claw hammer. Check the display case. Arrange the ovals so that each oval equals the sum of the numerals below it. Date published: Rated 5 out of 5 by rojo from One of the best This has got to be one of the best HOGs that I have played in a long time. Unlock it with the compartment key.

France Death at Fairing Point: A Dana Knightstone Novel

Take Novdl both then Pirates Solitaire 2 to the Museum Lobby. I will play this again and again. Examine tree bark on the right. Take the claw hammer that appears. View the photo that pops out, and click to add to your collection, another photograph 3 of 6. Take it and leave the pub. It was challenging enough that I needed to consult the Walk Through in a few places. A red button and a blue button are on the clock. Turn the faucet on to empty the barrel. Refer to the code at the bottom showing the value of each symbol. Go forward twice to the front door. Travelling to all the different locations really gave you a sense you were trying to solve the mystery and the complexity of the story. Look closer at the door on the right.

Use the shears to cut some flowers from the flowerbed on the far left. PUB Zoom in on the cuckoo clock. Examine the tea table. This is exactly my cup of tea. Fasten them with the nails. There are 11 puzzles to solve to move to the next level. Close out of that frame. Walk to the town square. The storyline was engaging and drew me in, and flowed perfectly to its conclusion. Been a while since I played it. Zoom in and see that the latch is broken. The first round is always yellow-purple-aqua-brown; the other rounds are random. Take the watering can.

Watch the sequence of colors carefully as they light up. Viking Brothers VI the cabinet key and read the note. The wood plank 3 of Deahh will go into your inventory. Take note of the different types of tea. Knighhtstone a while since I played it. Take Aerial Mahjong of the date on the nameplate, in Roman numerals. Take the objects out of your inventory and put them where they belong. Check the basket of flowers. When done, knock on the cottage door again to speak to the housekeeper. Check the bird bath.


Use the coins on the coin-operated record box on the left. The symbols on the stones correspond to numerical values. Place the basket near the pit. Exit the cottage, and go to the butler at the front door. When done, knock on the cottage door again to speak to the housekeeper. Untangle the wires by moving the plugs around, until all the cables are white. Exit the library. Once you get it right for three rounds, enter the Ballroom. Begin at the Town Hall. No Monsters, No Trials and Tribulations, no Withches, but just old fashioned mystery in a very nice settings. Exit the cottage. Arrange the ovals so that each oval equals the sum of the numerals below it. He reveals a briefcase. Take it.

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Death at Fairing Point: A Dana Knightstone Novel Walkthrough part 6

Exit the ballroom. You should now have two of four Salt Shakers. Pick it up and go to the stables. Mini games were of a decent difficulty, some were quite easy to solve whereas others required a little more thinking. I downloaded the trial version of the game first, but was so hooked within 10 minutes I bought it without finishing the hour. The housekeeper appears. Collect the 2 gravestone pieces. Rated 5 out of 5 by canadiangirl94 from The right amount of Romance Romance games are not my type but after playing the trail, I found myself entranced by this mysterious story and wanted to figure out what happened to these love birds and help them find their happy ending. Swap the coins into the correct places so that the gravestone looks exactly like the diagram found in the display case. Put the catnip into the basket. There are twelve puzzles to solve in this level. After the stones are gone, select the halves of the ring handle.

5 thoughts on “Death at Fairing Point: A Dana Knightstone Novel

  1. Clear the flowers to find the 3rd gravestone piece. Use the shears to cut some flowers from the flowerbed on the far left. You now have a clean spoon. Pick it up.

  2. Rotate the tiles so that each animal is beside its pair, as seen in the animal painting with the latches. Go back to the bridge. Examine the hole that Fluffy dug under the gate.

  3. This chapter has 17 puzzles in all. Put the pieces together into an oval shape. Close the window. Look closer at the door on the right. The floor tiles in front of the steps is a puzzle.

  4. Press the colored footprints in the same order. Put the bag of treasure into the treasure chest. Go to the gramophone. Collect the 6 bookends scattered around the room.

  5. The final step is to congratulate yourself for a job well done! There are several ways to solve this; an example is shown here. Pick up the rod handle. Fasten them with the nails.

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