9: The Dark Side

End a centuries-old war between the Guardians and the Clan of the Nine in 9: The Dark Side! Are you the Last Descendant of whom the legend foretells, the one who will stop the darkness that haunts Prague? Find out in this incredible Hidden Object Puzzle Adventure game! Take on dark enemies and solve perplexing puzzles as you explore the gorgeous city of Prague. Fulfill your destiny in 9: the Dark Side!

Inside you will need to find more of the listed items. You will need to find several items inside. Chapter 8: Fleur In the main hall, place the symbol on the pillar next to the Joan of Arc statue to receive the Hammer Key. Take these items to the sacristy. Collect the tube of nectar. Zoom into the flower; use the tube for nectar on it. Run your curser over the whole map and click on everything. Go right. Return to the police archives. Move to the Cathedral garden fountain in Paris. Memorize which room leads where and keep a handy list of what seems important in each room. Click the face covering on the helmet; collect the sphere.

Move to the main hall of Notre Dame. You will find a locked door. Go out to the square and light the lamppost, then go right. Collect the tube for poison. Return to the sacristy. You will then receive a list of items in the cabinet. The Map is a physical item in game in the Souvenir Shop and will help you jump straight to where you need to go. Take the stairs up to the next map. Use the SOAP on the grater and place the shavings inside the bowl. This opens the souvenir shop register and activates a mini-game. This opens the snake chest. You must fix it to advance. Run your curser over the whole map and click on everything. Use the revitalizing water on the fleur; collect the J emblem. Start at 5 across and 2 down going left to right Inside the coffin are more listed items.


D'accroche 9: The Dark Side laval site rif

Zoom into the Sid. Chapter 2: Notre Dame Speak with Esme. Carve the carving using the knife; collect the ceremonial carving. Move to the main hall of Notre Dame. Use this on the mechanism to start a mini-game where you rotate the tokens to duplicate the code. Go right. Take that to the table and pull off a ticket from the book. Inside you Hidden Express need to find more of the listed items. Go to the police station entrance. You World of Zellians then receive a list of Sids in the cabinet. Go to the south tower entrance. Move to the vault. Move to the window of inspiration.

This opens a cabinet in the room with the organ. Now go to the table and make a cup of coffee. Inside the second drawer is Paper With Code. Chapter 6: Number 9 Leave the police archive and head to the frozen fountain. This will revive the petrified girl in the Window of Inspiration room. Zoom into the niche. After this, click on the Gem and then head back into the souvenir shop. The gate opens and you get attacked by a hunchback. Form a completed circuit and enter the Crypte Archeologique. This opens the souvenir shop register and activates a mini-game. Take these and enter the kitchen. These activate a mini-game when placed on the large statue in the cemetery entrance. Inside is the Hammer. You must fix it to advance.

Place it in the alcove opposite the torch Penguin versus Yeti a mini-game. Go right. Inside is a stained glass window. Unlock the right door go back to the souvenir stand cellar. A crate will 9:: revealed. Take that to the table Sise pull off a ticket from the book. This opens a box in the archives. Take these to the kiosk by the police station entrance and cut the wire. Zoom into the gargoyle and put the mini-gargoyle wing onto it. Go out to the square and light the lamppost, then go right. Carve the carving using the knife; collect the ceremonial carving. A puzzle will activate. You must Defense of Greece it to advance. Move to the window of inspiration.


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Click to trigger a cut scene. Crack the vase using the staff; collect the amulet. Exit and head down to the plaza. Place the tokens on the Window of Inspiration. You can now enter the police precinct. Take the carving to the burner and then use the varnish. Go forward one room and take a left. Now go to the table and make a cup of coffee. Solve by connecting the beams. Collect the tube of nectar. Use the flask of poison on the spray bottle; collect the revitalizing water. Take these and enter the kitchen. If you look in the refrigerator you will find another list of items. Inside is the Hammer.

14 thoughts on “9: The Dark Side

  1. Collect the magic sphere. Then return to the frozen fountain where you found the snowman. Chapter 6: Number 9 Leave the police archive and head to the frozen fountain. You must fix it to advance. Now go to the table and make a cup of coffee.

  2. Move down the right stairwell. These will allow you to cross the open grave in the burial grounds and take the Branch Broom. This opens a box in the archives. The Map is a physical item in game in the Souvenir Shop and will help you jump straight to where you need to go. You will then receive a list of items in the cabinet.

  3. With these, you can fix the Organ. You will then receive a list of items in the cabinet. Use the flask of poison on the spray bottle; collect the revitalizing water.

  4. Take these items to the sacristy. Now find the entrance to the southern tower in Notre Dame. Rotate them to look outward.

  5. Zoom into the left corner to access a hidden objects area. Then head down the stairwell to the Window of Inspiration and place it in the center. Go to the north tower entrance.

  6. First complete a mini-game. Then head down the stairwell to the Window of Inspiration and place it in the center. Take the carving to the burner and then use the varnish. Go to the south tower entrance.

  7. First complete a mini-game. Exit and head down to the plaza. You can now enter the police precinct. You will need to find several items inside. Carve the carving using the knife; collect the ceremonial carving.

  8. Chapter 8: Fleur In the main hall, place the symbol on the pillar next to the Joan of Arc statue to receive the Hammer Key. Enter the souvenir shop. Next check out the cabinet and locate the listed items. Zoom into the fountain; place the tube for water into it.

  9. Search the coffin to get the Lock Pick. Then head down the stairwell to the Window of Inspiration and place it in the center. Zoom into the chest; place the tube for poison on the snake venom. Inside the second drawer is Paper With Code.

  10. Carve the carving using the knife; collect the ceremonial carving. This opens the souvenir shop register and activates a mini-game. Next check out the cabinet and locate the listed items. Form a completed circuit and enter the Crypte Archeologique.

  11. Leave and go to the stained glass chamber. Go to the police station entrance. Use the flask of poison on the spray bottle; collect the revitalizing water.

  12. Zoom into the niche. Take that to the table and pull off a ticket from the book. Collect the magic sphere. Solve by connecting the beams. Use it to grab objects that are far above you.

  13. Memorize which room leads where and keep a handy list of what seems important in each room. Zoom into the chest; place the tube for poison on the snake venom. Carve the carving using the knife; collect the ceremonial carving. Collect the magic sphere.

  14. Zoom into the base and insert the magic sphere. Enter the souvenir shop. Head deeper into Notre Dame, going forward two rooms until you find an organ and several statues.

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