Rite of Passage: The Sword and the Fury

Mad Head Games proudly presents the newest addition to the Rite of Passage series! After 20 years, you receive a message that could lead you to your missing grandfather. You hope for a happy reunion, but things take a dark turn when dangerous creatures invade your world! Do you have what it takes to defeat darkness and save the world? Find out in this gripping hidden-object puzzle adventure game!


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After the demo, there was one I really loved where you had to find symbols in a labyrinth made up of symbols. Light me up, Buttercup! This one does not disappoint. You still collect those trade-mark swirls. There is also a deluxe HOP located in the Pwssage: section. Clean the saw with the salt Atlantic Quest: Solitaire from the guard shack in the enclosure and the handy cut lemon you got up on Nightmare on the Pacific AC unit at the second floor shuttered window next to the pipe. I thought the story line got better Furt the train. Are you as confused as I am? Using a device to eliminate signs and thereby an opponent, is not new. Even on the train, you could jump on for escape, the nightcallers Iron Sea Defenders. The puzzles are all easy. Now Kate vandalizes the park bench nearby, climbs back up the pipe, props the shutter up with the piece of wood from the bench, and plays a HOP for a set of lock picks. I am always excited to see a new release from MadHead games.

Keep these types coming, please. Try it before you buy but it was a buy for me. A demon, is a demon, is a demon! Now get this, I counted 17 mini-games I liked and 20 that I skipped. However, I had to laugh when it was used and became an important part of the ending. I thought the story line got better after the train. The demo includes the usual list of items to locate and a silhouette scene. Why do developers feel that it is necessary to make almost every HOP scene nothing more than dark heaps of junk in poorly lit rooms? These types of scenes are nothing more than an exercise in tedium and frustration for most gamers over the age of thirty and I even doubt that younger gamers would have fun searching through piles of rubble to find the items they need. Help me Salvador Dali! The game may be scary, but I'm not sure about that. The collectible Signs are way to easy to spot, in my opinion, but the Morphs within the HOP's are a different story. She passes behind him again and crosses the train tracks to get a poster off the wall. I know that poor Logic is down for the count.

Because there's always something of great importance in the sewer. Yes there are younger fans of Mad Mouse genre but many of us have been members here at BFG for many, many years. Increases in difficulty — The marbles move faster with each level. Graphisms are top some locations in the middle of the game are among the most beautiful i've seen in any Avalon game and i appreciated the music too. Each puzzle is cleverly adapted to integrate with the storyline and offers a satisfying level of challenge.


Once she gets out of the subway tunnels, she finds herself locked behind a gate as a taxi sent to pick her up waits outside in the street. Using a device to eliminate signs and thereby an opponent, is not new. A world invaded by demons? These types of scenes are nothing more than an exercise in tedium and frustration for most gamers over the age of thirty and I even doubt that younger gamers would have fun searching through piles of rubble to find the items they need. All in all, very nice and fun game, which I highly recommend Kate is down in the subway station, watching the guy she came to meet fighting a Nightcaller. Give it a go I think you will be surprised. Recreate a pattern on a grid from the given design. At first I was skeptical and feared repeat of many past games but there were HOs that were different from most I've played before. However, what I do need to say is that I am absolutely, totally, and thoroughly sick of games that feature demons and monsters even if they are dressed up in a lovely shade of light purple. Maybe there are too many 'battles' with the 'nightcallers', and the last chapter was a bit less appealing btw , there are many HO scenes in this one when there were only a few in the previous ones. One thing that puzzled me was carrying an object from the beginning until almost to the very end of the game. I thought it was a good game besides the over flow of puzzles. This kind of stuff is illogical. If they didn't have all these puzzles I would of bought the CE of this one.

This fast-paced game radiates excitement and ingenuity. A demon, is a demon, is a demon! In the Extras screen, you can go back to find morphing objects missed during game play. Date published: Rated 5 out of 5 by CNew from Enjoy this Game - Worth Playing I haven't finished the game; I am more than half way through, normally I wait until I do before writing a review. I confess that I do hate HOPs Not crazy about the runes hops. Incredulous but curious you hurry there. I've got to get rid of these Nightcrawlers before it rains, cause ya know what happens when it rains! The Mini Games are really entertaining, in my opinion. Rarely do I give a game all 5's but this game deserves that rating. The regular gameplay. The best is playing the whole game with no help even pointer changes without having to resort to the map or the guide. Well, I made it Exchange the locations of monstrous statues so they are placed in order by color.

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Let's Play - Rite of Passage 7 - The Sword and the Fury - Part 4

11 thoughts on “Rite of Passage: The Sword and the Fury

  1. Go through a maze of tunnels overcoming obstacles in your path. However, I had to laugh when it was used and became an important part of the ending. One day, a visitor called, they argued and then grandpa was just gone — you never heard of him again. Generally I don't play games without Alt2Hops.

  2. Some hops were good. Stunning graphics and animation with varied palettes depending on the scene. I really enjoyed this game. Some not very good.

  3. The game is beautifully illustrated with luminescent purple monsters contrasted against the bright colors of the Night World. Honestly, there must be a thousand games with this storyline by now. The other HOP scenes in the game are lists of items or silhouette. The visuals balance the fantasy elements and the creepy vibe of the game, while the rather intense soundtracks effectively build up suspense in the game.

  4. The main game took us four enjoyable hours to complete, and the bonus chapter added another 50 minutes. Some of the collectables, puzzles and HOPS were different and a little challenging but doable. Stack colored slats into four columns so that same-colored slats are in the correct column and a design appears. After the demo, there was one I really loved where you had to find symbols in a labyrinth made up of symbols. A world invaded by demons?

  5. I didn't like the mini-games in it. It has everything one could ask for, with the only slight complaint being the trite story line of rescuing a family member. I do however love the abundance of puzzles offered, which aren't necessarily challenging, but they are fun. These types of scenes are nothing more than an exercise in tedium and frustration for most gamers over the age of thirty and I even doubt that younger gamers would have fun searching through piles of rubble to find the items they need.

  6. I never get bored. Once complete, place the key within the slot. Now all those puzzles are fun for puzzle lovers but not so great for hops lovers. The story is a prequel to the main game. Exchange puzzle.

  7. If future games are more of the same then I can look forward to saving a lot of money. But what could be a happy reunion turns out to be a mission for survival when a group of demon-like creatures called the Nightcrawlers are invading Earth. Where is my calculator? Below are brief descriptions of some of the games you'll encounter during the demo: 1 Use all wires to connect lights by rotating connectors. The music sounds like a Mad Head game.

  8. This fast-paced game radiates excitement and ingenuity. Do it twice and you win! Electrical G. There were a myriad of presentations, including interactive list, matching symbols, find multiples of one object, find pieces of one object, find and use, etc. I know that poor Logic is down for the count.

  9. Eventually she hops on a train and a Nightcaller is hanging from the speeding train as she runs around the car playing puzzles. Date published: Rated 5 out of 5 by 69horus69 from Another winner for Mad Head I only care writing about a game in two cases: either it's terrible or really fun. This fast-paced game radiates excitement and ingenuity.

  10. Button on the bottom of the screen shows whether or not you have found the hidden object. The hidden object scenes are nicely-crafted, but lack the level of creativity usually seen in games from Mad Head. But what could be a happy reunion turns out to be a mission for survival when a group of demon-like creatures called the Nightcrawlers are invading Earth.

  11. The best is playing the whole game with no help even pointer changes without having to resort to the map or the guide. Judging by the recent rash of games that have been released by Big Fish Games, if this is the future of HOPA games, I think I will have to close my laptop and take up another hobby. Toward the end of the game, Mad Head must have gotten tired of fighting all those monsters at work and just threw in four back-to-back non-interactive lists of items. Now get this, I counted 17 mini-games I liked and 20 that I skipped. Use a conveyor belt which can switch and move up to two statues per move.

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