Amax Interactive presents the latest chilling addition to the much-loved Redemption Cemetery series! Your recurring nightmares of a strange symbol and the danger behind it are becoming increasingly troubling. Your search for answers is interrupted when a stranger named Kear contacts you promising answers at a nearby cemetery. When you arrive, you're quickly thrown into the fight of your life to stop a dangerous foe from taking over the land of the living! Can you stop them before it's too late? Find out in this spine-tingling Hidden-Object Puzzle Adventure.
VideoLet's Play - Redemption Cemetery 13 - The Cursed Mark - Part 2
Go through the back door and then through the right door. Zoom into the winch motor in the center; put the FUSE in place and click on the bottom button to activate the lift mechanism G. Go outside the house. Go to the Kitchen. Plug the WIRE in the socket after the engine has been assembled. Zoom into the first door on the left, at the end of the hallway. Go to the Basement. Place the starter 3 and the rotor 4 inside the engine, followed by the cooler 5 , the front cover 6 , and ending with the cap 7. Place the LID on the right back on the box. Return to the foyer area. Make a right. Please look at the screenshot for the solution 1. Play the Hidden Object Scene by the fountain.
Gratuit une Redemption Cemetery: The Cursed Mark indien exemple premier
Click on both of them to connect them. Related games: Final Cut: Fade to Black - Eipix Cureed proudly encourages you to go behind the scenes for another episode in the Final Go outside and make a right. Zoom into the left side of the wall; pick up the RING. Trace the wires at the bottom of the panel to the matching color above the panel. You have unlimited hints in the game but you have to wait for them to recharge between uses. Zoom into the panel on the right; place the FUSE in the box to trigger a puzzle. Go into the window to find the little girl; click on her and debris will fall. Stack the books onto the left shelf. When you Lost Artifacts: Frozen Queen Collectors Edition, you're quickly thrown into the fight of your life to stop a dangerous foe from taking over the Redemption Cemetery: The Cursed Mark of the living! You can switch the balls from one circle to another by placing them in the areas that connect with the middle circle. Place part Redemptin on the stand and the back cover 2 behind it. Put GLUE on each of the 5 broken sticks; place each stick in the appropriate hole. Drag the books to the correct spots; right-click on a book to rotate it.
When you arrive, you're quickly thrown into the fight of your life to stop a dangerous foe from taking over the land of the living! Click on a jewel and it will move to an empty spot. Zoom into the wooden logs next to the fire; pick up the SAW N. All pipes must be used in the solution. The Skip Button only appears in the mini-game sections and is located in the lower left corner. Return to the end of the hallway. Take a closer look at the mousetrap sketch on the floor and it will be added to your journal D. Go through the right door. Open the window and go through it. Go into the library by turning in the upper left side of the staircase. Place the starter 3 and the rotor 4 inside the engine, followed by the cooler 5 , the front cover 6 , and ending with the cap 7. Click on the back door and debris will fall to the ground. Click on the box to trigger a puzzle. Sound is excellent, with the real impressive performance, also written in fine details.
Click on the Hidden Object Scene by the fountain. Please look at the screenshot for the solution S. Zoom into the door. Certain Hidden Object Scenes will require you Medieval Defenders click on a part of the scene to uncover a hidden area. Return to the Library. Zoom into the tombstone below the statue. You can skip a mini-game once the Skip Button is full. Place your cursor at the bottom of the screen to make the Inventory Tray appear. A cluster of sparkles indicates a Hidden Object Scene which will give you one inventory upon completion. Go through the right door. Each quarter you complete will open up part of the lock. Zoom into the dumbwaiter on the left and press the down button K. Return to the Attic. Exit Summer Adventure 2 go through the door in the far left to reach the bedroom.
Each quarter you complete will open up part of the lock. The Magnifying Glass allows you to take a closer look at something or to gain insight into the game. Place part 1 on the stand and the back cover 2 behind it. Zoom into the newspaper clipping in the lower center. Go right. Zoom into the wooden logs next to the fire; pick up the SAW N. Return to the Attic. Zoom into the tombstone below the statue. The right handle moves the hour hand and the left handle moves the minute hand Q. Click on the small house on the right. Return to the Dining Room. Go into the right door to reach the Bathroom. Zoom into the drawer on the right, click on the photo inside E and a ghost will appear. You are transported back to the Cemetery. All pipes must be used in the solution.