Surface: Mystery of Another World

After your son, Bobby, mysteriously disappears, it's up to you to find him in Surface: The Mystery of Another World! A peaceful train ride to the coast goes way off course and now strange occurrences are happening all around you! It seems that there is another world just past your reflection. Use your Hidden Object talents to explore the mysterious area and save Bobby before it's too late in Surface: the Mystery of Another World!


Gratuit marocain Surface: Mystery of Another World

Moves are shown here. Walk down twice to the library kitchen. Pull open the pillow and take the SAW G. Pull the 4 levers T-W to drop the colored drops from the upper bar X so they fill the discs over the bottles Y. Return to the square and walk forward to the street near the library. Look at the torch; Insider Tales: Stolen Venus it off the wall to reveal an opening S. Death and Betrayal in Romania: A Dana Knightstone Novel Collectors Edition the ICE on the snowflake symbol R. Walk forward to outside the train. Return to the monkey floor. Walk forward to enter the main room of the library. Walk left to the archive storage. Open the chest S. Walk down to the outside of the train. Return to the monkey floor, look at the control and select the rat.

Return to the canal area and select the machine on the right for a mini-game. Pull up the button to unlock the door U. Use the PEN on the man to draw the mustache Q. Return to the monkey floor, look at the control and select the rat. Note the lock on the gate K. Read the verse to determine the order of the symbols. To play even more free games, view our popular and new games page. Return to the landing ground. Hints are unlimited, but you must wait for the hint meter to refill G. Return to the library cellar. The pair marked in red are not a match and will be removed automatically by the game. Should the symbols not match, the stones will turn back over. Select a previously visited area to travel there D.

The lighted points show the possible paths you can take; Northern Tale the lighted points between arrows to move. Enter the house. Solve for the horizontal and the vertical equations. Push the arrows on the left or right of each ring to rotate the rings. Remove the rusty tank U. Walk down to return to the train compartment. Return to the landing ground. Return to the Surfwce: to Mahjong Legacy of the Toltecs conference hall.


Walk forward to the turtle floor X. Select the area by the cash register on the left for a HOS. If you want to play more games like this, then you can simply check out the games inside the game tags that are the most relevant to your interests or the Hidden Object Games category or the games like this game page at the end of the game tags. Push all the buttons down to open the case; pressing a button will affect neighboring buttons attached with lines. Walk right to the train vestibule. Even in a moment of panic like this you will need to have your wits about as you search for clues and items to get off the train and break into a spooky house. Walk forward to the city wall. Return to the city wall. Enter the temple. Your path must include as many arrows in each color as indicated by the dots in the circle P. Pull on the tail rope to ring the bell. Return to the train engine room. Return to the front of the old house. Moves are shown here. Return to the canal area and select the machine on the right for a mini-game.

Select pairs of fish that have matching symbols on both sides. Note the entrance to the train engine room M. Look at the compartment and use the key on the lock H. Look at the furnace and remove the broken spring R. Use the FAN on the coals G. Open the chest S. Return to the mysterious platform. Look in the cabinet for a HOS. You will earn the HOOK. Exit the room, look at the lift control and select the turtle. Walk down to the square. Read the verse to determine the order of the symbols. This game is also tagged as a Hidden Objects game. Exit the room then walk left to the forge. Walk to the right.

Walk right to the entrance to the conference hall T. Look at the dial under the painting for a mini-game U. Walk down then look at the sphere for a mini-game. Return to the secret passage. Walk through the gate to the backyard. Select the junk pile for a HOS G. Note the path to the front of the old house L. Return to the main room of the library and walk forward to the tower roof. Play Now Strange disappearances have been happening around Lake Mysteria and on a train ride for a week away something goes wrong. Walk down once. Return to the forge. Locate all the items on the list. Chapter 4: The Spring of Life.

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Surface: Mystery of Another World Part 4 [gameplay]

6 thoughts on “Surface: Mystery of Another World

  1. Note the path to the front of the old house L. Return to the main room of the library. Look at the dial under the painting for a mini-game U. Return to the conference hall. Walk forward to the experiment room.

  2. Return to the rat floor. Note the piano has a HOS B. Enter the temple. Return to the library catacombs.

  3. Talk to the boy G. Walk down to return to the crashed airship. Read the page on the floor U.

  4. Turn on the tap to fill the bucket D. Exit the house and walk to the backyard. Walk down to the outside of the train.

  5. Hints are unlimited, but you must wait for the hint meter to refill G. Should the ball fall into a colored hole, it will exit from the 2nd hole of the same color. Your inventory is in the bottom panel — press on an item to select it for use F. Walk forward to enter the main room of the library. Walk to the right.

  6. The pair marked in red are not a match and will be removed automatically by the game. Look at the control console for a mini-game Q. Chapter 4: The Spring of Life. Exit the train engine room.

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