Haunted Hotel: Charles Dexter Ward

Track down your missing twin in Haunted Hotel: Charles Dexter Ward. The only trace of your missing twin is the necklace he never took off…and a swampland address. Follow the clues to an abandoned hotel and unravel a mystery of necromancy and more in this eerie hidden-object puzzle adventure classic!

Examine the left wall and flip on the light switch W. Always start tracing from the lit section on the stone. Go back to the Patio. Examine the skeleton and take the KEY F. Walk down. Starting the fire makes the birds leave the bridge area. The Bad Forgettable 3D graphics. Remove the sheet to discover Charles B. Zoom into the desk and look at the instructions 1. Press on the path to make your character move to that spot. Though most of horror writer H. Go right to the bridge and cross it to go to the Swamp house entrance 3. Zoom into the table.

Affinity Haunted Hotel: Charles Dexter Ward

Press on the path to make your character move to that spot. Go through the secret passage to access the Underground Bestiary K. Go back to the Swamp house. See the screenshot for the solution U. The whole thing takes place in and around the estate of a man named Joseph Curwen, a shadowy figure who has lured your brother to his home and who coincidentally, is a dead-ringer for him. Go back to the Tower room go to the right hallway Haunted Hotel: Charles Dexter Ward the second floor and go through Incredible Dracula: Chasing Love left door to reach it. That said, the game still fails to impress on the audio-visual front and is still plagued by the inclusion of mediocre puzzles and hidden object scenes. Pump on the handle G ; the water has been removed from the pit. Charles Dexter Ward differentiates itself from the get-go by using live-action cinematics—a welcome change that at times grants the game a Blair Witch-like edginess. Go right towards the Bridge. Go back to the left Hallway on the first floor. Examine the bowl above the fireplace; read the instructions M. Escape the Emerald Star look at the screenshot for the solution R. Go back to the Alchemy room.

This puzzle is random. The lists in HOS are random; your lists may not match ours. Go right to the Generator. Go through the secret passage to access the Underground Bestiary K. Use the compass to travel through the Forest. Connect the top colored wires with their matching counterparts. Play the HOS by the barrel. Repetitive sound effects. Select any 2 tiles to see what is behind them; find matching pairs to eliminate them from the board Z. Examine the frame and take the AXE J. You must repeat this step 6 times to get to the other side. Charles Dexter Ward is based on H.

Walk down to the Ferry Dock. Clever subliminal graphics. Occasionally, the items you find are used in interesting ways using a theater rope barrier as a ladder for instance but the Dolphin Dice Slots of your time is spent searching through uninspiring piles of junk for parts to puzzles that when solved, unlock doors. Go back to the Attic. Examine the left wall and flip on the light switch W. Examine Dsxter open the shutters.


Press on the path to make your character move to that spot. Read the Missing Page. Note: the safe will not be visible unless you visit the second floor first. Zoom into the motor again and press the red button J. This puzzle is random. Go back to the Swamp house. Go back to the left Hallway on the second floor. After you solve the puzzle, you will automatically fall through the floor. Go right 4 , left 5 , forward 6 , and right 7. The original story includes all manner of frightening stuff: madness, necromancy, demonic conjuring and mass murder—pretty intense subject matter for a casual adventure game. Put the MOSS in the hole in the boat to patch it up. Go back to the Courtyard; and go towards the entrance. Walk down to the Elevator.

The Bad Forgettable 3D graphics. Trace the 6 symbols to solve the puzzle. Zoom into the door in the lower right; slide the latch L. Return to the Study on the second floor. Walk down and go forward. Slide the blocks out of the way so the latch can go all the way to the left. Go back to the Tower room go to the right hallway on the second floor and go through the left door to reach it. Go through the tunnel to access the Underground Mortuary. Examine the window. Note: some items may remain in your inventory at the end of the game. Always start tracing from the lit section on the stone. After you solve the puzzle, you will automatically fall through the floor. Exit the hotel. Play the kitchen sink HOS. Press on the hose T.

Video

Haunted Hotel: Charles Dexter Ward

10 thoughts on “Haunted Hotel: Charles Dexter Ward

  1. Exit the hotel and go back to the Swing. The solution is random. Go into the Swamp house.

  2. Take a closer look at the package; read the Missing Page. Rotate the rings until you form the correct image. Select the hint in a HOS and then on a name on the list to find that item. Day 2 Touch the window and a tree will crash through it; read the Missing Page. Go back to the left Hallway on the second floor.

  3. See the screenshot for the solution U. Exit the Alchemy room and go up the left steps to reach the Back room. Slide the blocks out of the way so the latch can go all the way to the left.

  4. Zoom into the hotel window K. See the screenshot for the solution U. Press on the path to make your character move to that spot.

  5. Note: some items may remain in your inventory at the end of the game. In addition to its newfound verbal polish, what I like about this Haunted Hotel is its unique presentation. Open the gate and go through it to reach the labyrinth. Note: the safe will not be visible unless you visit the second floor first.

  6. Go up the stairs; a piece will of the ceiling will fall off. Press in the center of the rings to rotate them. The solution to opening the safe is random. The lists in HOS are random; your lists may not match ours. Go back to the Kitchen first floor, right door.

  7. Touch the phonograph and it will ask you for a record with an invocation spell. Zoom into the motor again and press the red button J. Cool live-action cinematics. This puzzle is random.

  8. Starting the fire makes the birds leave the bridge area. You can only go through the door if you have the candelabra. See the screenshot for the final solution Q. Go back to the left Hallway on the second floor. Touch the lens to view the picture F ; there is something buried below the swing.

  9. Walk down to the Elevator. Of course, making these adjustments means a few liberties are taken with the plot, mainly that the hero you becomes the younger sister of Charles Dexter Ward. Go forward; touch the door and walk down. Walk down and go left towards the Old Church.

  10. Go back to the second floor and go through the left door G. Please look at the screenshot for the solution I. Use the arrows to switch the squares around until you form the correct image. Press on the hose T.

Leave a Reply

Your email address will not be published. Required fields are marked *