Mystery of Unicorn Castle: The Beastmaster Collectors Edition

The Beastmaster, Lord of all Beasts, kidnapped a young girl by the name of Sophie. You must use your skills to emerge victorious in this battle and save the girl. Make your way past the ingenious traps of the Castle and overcome the beasts to restore the Unicorn for a victory over the forces of evil! Can you solve the Mystery of Unicorn Castle - The Beastmaster? Interesting location and unusual puzzles will keep you on the edge of your seat! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:

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Meaning Mystery of Unicorn Castle: The Beastmaster Collectors Edition tunisie femme gard

The interactive jump map gives you active HOP scenes as well as active tasks, visited and unvisited areas. The graphics were Beqstmaster, it was a little different with giving you the occasional element of a "choice," though I don't think that really changed much. It was fun from the very beginning and kept my interest all through the demo. Help the ghost or not? The game itself is quite dark. There are also 8 pages of historical notes to collect. The game is narrated by our character, and for most part is very well done, although his intonation seems a bit off from time Thf time. Why has it become a challenge to find a "Hidden Object Game" worth praising?! Fruit Mania do not need to have played the original Unicorn Castle game, which was, if I remember correctly, a lot of fun, with interesting gameplay, but not dazzling, and not relevant to this story. Clear and well drawn. Well done! We catch a glimpse of Sophie and her kidnapper, some kind of beast, going into it, and we are off in pursuit. Would not recommend Julias Quest: United Kingdom this game, atall.

I thought the idea and design was great. Kill the scorpion or shoo him away? The collectibles are Halloween pumpkins, and there are 50 to be found. The interactive jump map gives you active HOP scenes as well as active tasks, visited and unvisited areas. Purchase a "Fun Pass" membership instead; it is SO much more worthwhile! Clear and well drawn. We catch a glimpse of Sophie and her kidnapper, some kind of beast, going into it, and we are off in pursuit. While not an extraordinary game in terms of production values, it does have a unique approach to gameplay that I find very intriguing, and lots of nifty little ways in which it is made more appealing. That sure is a long gestation period. I know many will like THAT feature! There is a diary that holds your notes and replayable videos. There are slightly more puzzles. Along the way we also meet a ghost who asks us for help, in return for assistance in the matter of the kidnapper. I recommend this game! The usual SG, quite useful, and bonus chapter.

Why has it become a challenge to find a "Hidden Object Game" worth praising?! There are also 8 pages of historical notes to collect. I loved the game, and yes, I like going back and forth between scenes, especially if there is a map you can use Csatle: jump around. Allegedly it will alter the way the game progresses, and it certainly does change the achievements you win. The interactive jump map gives you active HOP scenes as well as active tasks, visited and unvisited areas. Would not recommend purchasing this game, atall. It was fun from the very beginning and kept my interest all through the demo. While not an extraordinary game in terms of production values, it does have a unique Legend of Maya to Knight Solitaire that I Slingo Supreme very intriguing, and lots of nifty little ways in which it is made more appealing. The graphics are very good. Purchase a "Fun Pass" membership instead; fo is SO much more worthwhile! The music is sinister, yet quiet rather than frightening, and includes vocals. The collectibles are Halloween pumpkins, and there are 50 to be found. Help the ghost or not? I recommend this game!


Would not recommend purchasing this game, atall. Thank You. A young girl has been kidnapped under unusual circumstances and we have come in to investigate a nearby abandoned castle. There are slightly more puzzles. There is quite a lot of talking involved, so many will be pleased to know that you have the option to switch this off as well. But it may well have been worth the wait. Purchase a "Fun Pass" membership instead; it is SO much more worthwhile! The graphics were beautiful, it was a little different with giving you the occasional element of a "choice," though I don't think that really changed much. I know many will like THAT feature! Help the ghost or not? The game is narrated by our character, and for most part is very well done, although his intonation seems a bit off from time to time. The locations are sprawling, but the map makes it very easy to get around. The usual SG, quite useful, and bonus chapter.

Oh yes, and let's not forget the giant, aggressive, almost human, rats! Special effects are good, and there is a variety of ambient sounds, including silence. There are also 8 pages of historical notes to collect. The game is narrated by our character, and for most part is very well done, although his intonation seems a bit off from time to time. It is somehow, an insipid trite. They are not all easy to find, either. I loved the game, and yes, I like going back and forth between scenes, especially if there is a map you can use to jump around. You do not need to have played the original Unicorn Castle game, which was, if I remember correctly, a lot of fun, with interesting gameplay, but not dazzling, and not relevant to this story. Personally didn't feel it was any better or worse than the average good HO game, so I'm not quite sure why the 1st reviewer despised it so thoroughly! And you can choose to turn off this feature if you wish. But only after those Nothing to complain about, but they are not outstanding either.

There is a diary that holds your notes and replayable videos. There are inaccessible in the demo gallery items and music, replayable puzzles and HOPs. There is quite a lot of talking involved, so many will be pleased to know that you have the option to switch this off as well. It was fun from the very beginning and kept my interest all through the demo. Oh yes, and let's not forget the giant, aggressive, almost human, rats! The usual SG, quite useful, and bonus chapter. I'd say it's certainly worth downloading the trial if you don't have the unlimited pass and I'm guessing your average Gamehouse HOG player will enjoy it well enough. The graphics were beautiful, it was a little different with giving you the occasional element of a "choice," though I don't think that really changed much. I thought the idea and design was great. The game itself is quite dark. We catch a glimpse of Sophie and her kidnapper, some kind of beast, going into it, and we are off in pursuit. I know many will like THAT feature!

7 thoughts on “Mystery of Unicorn Castle: The Beastmaster Collectors Edition

  1. Personally didn't feel it was any better or worse than the average good HO game, so I'm not quite sure why the 1st reviewer despised it so thoroughly! Quite frankly, I only "finished it" because there was nothing better available. I loved the game, and yes, I like going back and forth between scenes, especially if there is a map you can use to jump around. The locations are sprawling, but the map makes it very easy to get around.

  2. Why has it become a challenge to find a "Hidden Object Game" worth praising?! Help the ghost or not? I Am not talking about confusion or disorder. There are inaccessible in the demo gallery items and music, replayable puzzles and HOPs.

  3. Along the way we also meet a ghost who asks us for help, in return for assistance in the matter of the kidnapper. They are not all easy to find, either. The game itself is quite dark. While not an extraordinary game in terms of production values, it does have a unique approach to gameplay that I find very intriguing, and lots of nifty little ways in which it is made more appealing. The locations are sprawling, but the map makes it very easy to get around.

  4. The other collectibles are wisps, which instantly recharge your hint meter when you catch them. But only after those The game itself is quite dark.

  5. A neat trick is having you zoom into the close-ups rather than opening a window. I know many will like THAT feature! The usual SG, quite useful, and bonus chapter. Along the way we also meet a ghost who asks us for help, in return for assistance in the matter of the kidnapper.

  6. Personally didn't feel it was any better or worse than the average good HO game, so I'm not quite sure why the 1st reviewer despised it so thoroughly! The usual SG, quite useful, and bonus chapter. Kill the scorpion or shoo him away? The game is narrated by our character, and for most part is very well done, although his intonation seems a bit off from time to time. Special effects are good, and there is a variety of ambient sounds, including silence.

  7. The graphics were beautiful, it was a little different with giving you the occasional element of a "choice," though I don't think that really changed much. Quite frankly, I only "finished it" because there was nothing better available. Thank You. A young girl has been kidnapped under unusual circumstances and we have come in to investigate a nearby abandoned castle. There is a diary that holds your notes and replayable videos.

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