The Curio Society: The Thief of Life

Domini Games proudly presents the newest addition to The Curio Society series! An old ally has betrayed the Curio Society, so you've been called in to help! It's up to you to stop a mad scientist from destroying the organization, but it won’t be as simple as it seems. It's a battle of wits as you try to save both of your friends and the world! Can you stop the culprit before it's too late? Find out in this electrifying hidden-object puzzle adventure!

There are Interactive List finds, finding Keywords in a sentence, Spot the difference, finding Matching pairs by moving two items at a time, and Silhouetted Shape finds. There's not much advancement of the story during the demo. Doubtful, because you'll be too busy solving or skipping puzzles. With the help of gimmicky technological inventions, can you protect the society from this criminal? I found this a little ironic because I used my state of the art scepter to lift an overturned car off of my colleague, to undoubtedly save her life, then I rush over to a dilapidated intercom box that looked like it was built in , yank out all the old wires and run about town doing a bunch of meaningless tasks, I just happen to come across a new set of wires that will work perfectly on my intercom system. Perhaps it was the genre of the game. It just wasn't fun, at least through the demo. It seemed the majority of the mini games were do this, but it will affect that. Some prove useful, but some are totally unnecessary and drag the game out for no good reason. Find the matching pairs, silhouettes, but I don't recall a list one. You probably should, too. The Thief of Life, however, took us by surprise.

The audio is not perfect either. As far as storyline, you're battling a deranged former agent. Colors were bright and easy on the eyes. It seemed the majority of the mini games were do this, but it will affect that. Perhaps you will have a better experience than I. Others will go into the story much better than I, but for me, it was not well done. The story.. There are several Notes that you will come across, and these too are considered collectibles as they are stored in your journal for later reference if needed. If the scientists are so good, why do I need a call box, doesn't the agency provide me with a smartphone, or at least a dumbphone? They were okay and well done. Why are there an overabundance of color hues? I return to the intercom box area where I presumably step over my dying colleague lying in the middle of the road, and probably over her purse as well, that I just looted and threw back down on the ground, I toss the new set of wires at not into the box and they magically line up where they need to be, I grab my electrical tape which I knew I'd need when I found the tape earlier and wrap the wires so nobody would get electrocuted and OSHA wouldn't fine the agency who would in turn deduct it out of my paycheck. Not worth buying. Most of the games allow you to customize the difficulty of the puzzle, either Easy or Hard, which is way cool!


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Soclety: pass on this one. There are several degrees of playing the game. They are not groundbreaking by any means, but are all excellently designed. It's not a fairytale, is it? Dino R-r-age Defense just wasn't fun, at least through the demo. There are Or List finds, finding Keywords in a sentence, Spot the difference, finding Matching pairs by moving two items at a time, and Silhouetted Shape finds. Many scenes are fuzzy, filled with odd color combinations and artificial-looking art style. Why are there an overabundance of color Soxiety: The audio is not perfect either. Date published: Rated 3 out of 5 by pennmom36 from There's Something About Mary The Curio Society is one of my least favorite game series for several reasons. Thjef published: Rated 2 Mahjong Christmas of 5 by roaming Delicious: Emilys Childhood Memories Puzzle Avalanche In my last review, I said that game had a plethora of puzzles. I have it as "daily deal", but if I knew that this version is so poor with play and content, I wouldn't buy at all. Date Hospital Manager For starters, the stories are lame, and run of the mill, been there, done that a million times, kind of stories.

Such repetition. There are several Notes that you will come across, and these too are considered collectibles as they are stored in your journal for later reference if needed. I'll pass on this one. They are not groundbreaking by any means, but are all excellently designed. Not worth buying. I had thought the plethora of mini-games might at least equal a coupons'-worth of everything else this game lacks. Many are quick, simple and fun, while few are more challenging and creative. Finally, there are Film Strip Collectibles that will eventually be from 6 different reels, 4 strips per reel, I hope we get a cartoon to watch before the reel show. There are Interactive List finds, finding Keywords in a sentence, Spot the difference, finding Matching pairs by moving two items at a time, and Silhouetted Shape finds. I have it as "daily deal", but if I knew that this version is so poor with play and content, I wouldn't buy at all. Nevertheless, the animations and the videos in the game are actually very solid, which kind of make up for the grating in-game graphics. If the scientists are so good, why do I need a call box, doesn't the agency provide me with a smartphone, or at least a dumbphone?

One of the reasons we never liked a Curio Society game that much was because the storylines were often all over the place. I'll pass on this one. Many scenes are fuzzy, filled with odd Northern Tale combinations and artificial-looking art style. As I mentioned earlier, this series always has gimmicky weapons at your disposal, and with this game, if you can imagine it, you're probably going to find that device eventually. You can also opt to play a Sparkle 2 three game instead. Thr, they didn't. There are several degrees of playing the game. The audio is not perfect either. Some prove useful, but some are Sociwty: unnecessary and drag the game out for no good reason. Dreamland Solitaire the help of gimmicky technological inventions, can you protect the society from this criminal? Many are quick, simple and fun, while few are more challenging and creative. Not my favorite, but it seemed to jump around with little or no rhyme nor reason.


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The Curio Society: The Thief of Life Collector's Edition

If the scientists are so good, why do I need a call box, doesn't the agency provide me with a smartphone, or at least a dumbphone? The Curio Society agents use an array of outrageous gimmicky tools that are supposed to be the latest and greatest devices invented by some of the world's most brilliant scientist, which make this game seem like a cheap generic knockoff of Mystery Trackers. Hidden objects were varied, but nothing we haven't seen before. Conveniently, a replacement power source will be found just in time before you need it! One saving grace is you have a choice between easy and hard. Why are there an overabundance of color hues? You have an anti-gravity scepter that needs to be refilled with power after every use, and use it you will. Based on the demo: Didn't care for this as a CE; thought at the time I'd revisit it as an SE, then forgot all about it. The map was very helpful, showing places where things could be done and allowed for fast transport. For starters, the stories are lame, and run of the mill, been there, done that a million times, kind of stories. Golly gee whiz, Batman Below are brief descriptions of some of the games you'll encounter during the demo: 1 Rotate cogwheels to restore the image, rotating one cog may affect others.

4 thoughts on “The Curio Society: The Thief of Life

  1. It's not a fairytale, is it? There are several Notes that you will come across, and these too are considered collectibles as they are stored in your journal for later reference if needed. If the scientists are so good, why do I need a call box, doesn't the agency provide me with a smartphone, or at least a dumbphone? My least favorite of all games.

  2. The graphics were good and the effects, music and voice overs were well done. I chose custom for the quick charge of the hint and skip buttons. My least favorite of all games. One saving grace is you have a choice between easy and hard. I found this a little ironic because I used my state of the art scepter to lift an overturned car off of my colleague, to undoubtedly save her life, then I rush over to a dilapidated intercom box that looked like it was built in , yank out all the old wires and run about town doing a bunch of meaningless tasks, I just happen to come across a new set of wires that will work perfectly on my intercom system.

  3. You can also opt to play a match three game instead. The Collector's Edition version has plenty of collectible items, just not that many of each one so this is either a really short game, or many of the location scenes don't have a collectible. One saving grace is you have a choice between easy and hard.

  4. Oh, well. Some prove useful, but some are totally unnecessary and drag the game out for no good reason. Finally, there are Film Strip Collectibles that will eventually be from 6 different reels, 4 strips per reel, I hope we get a cartoon to watch before the reel show. On the other hand, the voice-overs can be annoyingly overly-dramatic.

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