Eipix Entertainment presents the newest sensational installment of The Andersen Accounts series! The night of the city's grand gala has arrived! While many prepare for the festivities, you're distracted when your friend doesn’t return from a mysterious singing audition. Your quick trip to check in on her quickly takes a dark turn when you find her held captive and unable to speak! As assailants with unknown abilities track your every move, can you stop the kidnappers and save the city in time? Find out in this riveting hidden-object puzzle adventure!
The music? At first I blamed it on my computer, but after a couple of these I realized it was the game. Once I did, the story flowed smoothly and was really enjoyable. There was a few of them that were creative such as finding ingredients to make tea or opening 2 drawers at a time to find matching pairs, but there was only one that I actually liked, selecting various drums to display several musical symbols that match the symbols on the inventory bar. All the other elements are there, collection objects and morphing objects to find, transporting map, and customizable difficulties. LOL Wonderful and thank you. Well its moody to go along with the danger theme. I played the game on the easiest difficulty setting and finished it within three hours and 15 minutes. About her beautiful singing voice I would have given this at least four stars or more, but the two star review was so unfair I made sure to throw in an extra star to balance things out. Much higher quality than other games lately. All the bells and whistles a collector's edition should have, morphs, collections, etc. Play the demo.
Nice balance of puzzle and HO scenes with the weight on the latter for a change. However, this is one of the caveats. It's going to be a pretty awkward conversation though, "er, hey babe, yes, we're both doing good, Nerida is safe,. Bonus Game: Now we play as Nerida, triumphant in the main game but still bereft of her voice. A different kind of game but interesting. The graphics are so plain with so little detail, there's nothing to look at, nothing to do, and because the storyline is boring, there's nothing to engross you or pique your interest, nothing to make you want to keep playing other than the hard-earned money you spent. Thanks to the surprisingly creative and entertaining hidden object scenes and puzzles, The Andersen Accounts: A Voice of Reason does not ultimately turn out as boring as it would have otherwise. Have fun!! Good attention to detail on the writing: even the ancillary characters are nicely drawn and memorable. Puzzles were okay if not too challenging. Well its moody to go along with the danger theme. Nice enough if you don't prefer a decent story, though. Don't know what game the other reviewer was playing but this game gets a 'thumbs up' all the way.
Ans pour The Andersen Accounts: A Voice of Reason pour
There is a ton of back and forth and without it I don't think I Summer Mahjong have finished the game. All the bells and whistles a collector's Gunslinger Solitaire should have, morphs, collections, etc. Given how well-received the first two The Andersen Accounts games were, it is no easy feat for Eipix to deliver yer another acclaimed sequel. The HOPs are unique and added a definite plus to the overall gameplay. I've played games like that, but never from Eipix. The bonus Bugatron Worlds neatly continues from the ending of the main game and has a fair length of roughly 50 minutes. However, this is one of the caveats. I don't know how long it is as I just played the demo. Perfect addition to series. Bonus Game: Now we play as Nerida, triumphant in the main game but still bereft of her voice. Yes, there's dialog, but not too much, there is a bit of going from room to room to find items to use to achieve your objective, but it makes perfect sense with the story. This is a series and since I haven't play any of the others, I don't know if the tattoos were introduced previously, but it took me a while to understand what was going on. Overall, a very playable, upbeat game with sympathetic characters and a sense of humor.
Much higher quality than other games lately. Instead, the pacing of this game is wildly inconsistent and the characters are underdeveloped, which make it difficult to get emotionally invested in the storyline. Firstly, the storytelling is disjointed and unengaging. We play the main game as the eponymous Chris Andersen, endowed against his will with the game's central gadget, a magical tattoo that enables him to Competed game: approximately 4 hours including CE Bonus Chapter and all mini-games Rachael's baby sister is in trouble again, and since Rachael is out of town, good ole Uncle Chris gets to babysit, once he tracks her down. Puzzles are a nice range of fairly easy to moderately difficult. Date published: Rated 3 out of 5 by Celestien from Next Andersen story, less quality in the story itself The game was nice enough to play, enough scenes to explore and things to do and find. Only thing is after the update I can't seem to finish the bonus chapter or I'm stuck. The story seemed to start in the middle of another one. Hop along this epic adventure in the third installment of The Andersen Accounts. All the other elements are there, collection objects and morphing objects to find, transporting map, and customizable difficulties. However, this is one of the caveats.
Legend of Fae always try to work them out, but I was more successful in this game than I ever have been. Date published: Rated 4 out of 5 by hoosierhasbeen from Better than most lately I wasn't bowled over by this game, but it's better than most we've had lately. At the very least, if adventure games are not your thing, then either don't review it, or just go with three stars so as AAccounts: to cause other players to bypass this wonderful story. Apparently the recovery Accounte: her voice costs her her nose ring to everyone's relief. LOL Wonderful and thank you. Nice balance of puzzle and HO scenes with the weight on the latter Th a change. The Collector's Edition Bonus Chapter is a continuation of the main games' plot, playing as Nerida Monument Builders: Eiffel Tower a quest to find her Anderaen. If you don't like searching around foe items this game is not for you. There is a ton of back and forth and without it I don't think I could have finished the game. I thoroughly enjoyed the demo and I plan on adding this game to my collection. Bonus Game: Now we play as Nerida, triumphant in the main game but still bereft of her voice. Reaaon wish the game were longer, because I really enjoyed the settings and characters. I've played games like that, but never from Eipix.
If you have played the previous games in this series, then it's right up there with those, and continues the story. The Andersen Accounts: A Voice of Reason has some merits, but there is no denying that it is the weakest installment in the series so far. Date published: Overall, a very playable, upbeat game with sympathetic characters and a sense of humor. The bonus chapter neatly continues from the ending of the main game and has a fair length of roughly 50 minutes. Now for my 2nd caveat. The graphics were well done. The music? As for the audio department, the music and the voice-overs are worth shouting out as well. The graphics are so plain with so little detail, there's nothing to look at, nothing to do, and because the storyline is boring, there's nothing to engross you or pique your interest, nothing to make you want to keep playing other than the hard-earned money you spent. Who would have thought that your mission to find Nerida will get you entangled with a dangerous band of criminals with a scary tracking superpower! It's an adventure game, with some hidden object games tossed in. There were a couple I couldn't figure out or were too time consuming, but the vast majority were right up my alley. Don't let the naysayers who only like HOPS cause you to miss out on this gem. Date published: Rated 4 out of 5 by timothya from Nice But Brief Another installment in a quirky but fun series.