Dangerous Games: Prisoners of Destiny

Escape from a beautiful and deadly world in Dangerous Games: Prisoners of Destiny! You left the big city to start a new life in Brownville, Louisiana, where your friends Ben and Louise have lined up a job for you. Your new boss, Simon, seems like a friendly enough guy –he even suggests the four of you play a nice game of cards when you arrive. But it turns out that this is no ordinary game… The second you set a card down on the table, you find yourself in a strange world. As you explore your surroundings, it starts to sink in – you and your friends have become living pieces in someone's deadly game. Can you survive to the end? Find out in this gorgeous Hidden Object Adventure game!

Quality is maintained until the end and this is very important for me. Thanks Big Fish Games. Use the arrows to move the beetle to the top of the field X. Something a little different from the norm is always good. Open the door with the KEY H. It took me a while to complete and some of the puzzles were different. Very good length. Go to the Top of the Volcano. You travel there by bus to meet your friend at Simon's Club that is owned by the owner of the local garment factory where you will be working. Finally, often standard versions are just collector ones with cut out endings, which is not very pleasant. Walk forward. Take the Power Card: Truth U.


Sans inscription Dangerous Games: Prisoners of Destiny

Move the bottom staircase G. This was better than a lot of the games I've played. Loved that most of all. A fun, whimsical, oddball fantasy world with a great little sidekick you get to name. I like a challenge, but I don't like challenges that Zumas Revenge make sense. Go down and left. Simon is controlling the game and must have players to increase his power. Walk forward. I am surprised that this game did not have more ratings because this game is unusual. Play the HOP C. Go to the Red Fields. Use the arrows to move the beetle to the top of the field X. Play the HOP K. Walk down.

Sequence two: 2, 4, 7, 5. A very enjoyable game with a sensible ending. Go to the Top of the Volcano. Repeat the sequences Q. CE or SE? Create three hybrid creatures by selecting and rotating the lenses. Some folks complain about having to go back and forth, but I think it helps memory, so I don't mind that. Swap the discs to create a continuous maze E. Date published: Rated 5 out of 5 by WickedGirl from Good fun and holds the interest Use the Power Card: Ice on the mirror Y. What a great game! The frog can jump over water, but not backtrack.

Select the vines Sparkle 2 make them grow across the gap; if a vine grows too fast you will need to start again G. Lip sync was a little off, but I've never played a game yet where it was accurate. Go left. There is a journal and task list a locking Inventory bar and a jump map that was helpful Dzngerous toward the end when you had to visit multiple sights to finish the game. Play the HOP W. Play the HOP Y. A fun, whimsical, oddball fantasy world with a great little sidekick you get to Damgerous. Walk down.


Go to the Water Garden. Walk down and left. Strangely, Simon wants to play a game of cards before he tells you about the new job. Very good length. Go to Windmill Island. CE or SE? Walk down three times. The HO games were fun good interaction Music was ok but became annoying after a while. Everything about it was entertaining and interesting. Your friend Ben and his wife are there also and you all have to survive the game. Graphics were really nice.

Play the HOP I. CE or SE? I am not a long-winded reviewer, so I apologize for not providing details, but I would say that even if you normally like the darker games like I do, you will still enjoy this one. Go to the Foot of the Volcano. Inspect the Deck U. First, push the stones in the correct order until they all stay down W. Along the way, you meet and help various creatures including one that becomes a magic companion that you get to name and that does various things for you. It is challenging. I liked the story too. Sequence two: 2, 4, 7, 5. Walk down three times. Everything about it was entertaining and interesting. The HO games were fun good interaction Date published: Rated 5 out of 5 by tutortime from Excellent Game! Go right.

8 thoughts on “Dangerous Games: Prisoners of Destiny

  1. Puzzles were varied and most were fairly easy. Date published: Rated 5 out of 5 by WickedGirl from Good fun and holds the interest Use the Power Card: Ice on the mirror Y. It was quite enjoyable.

  2. The HOS are very interactive lists with most of the interactions requiring more than one step. Rated 5 out of 5 by hermitcave from Trapped in a card game that you have to survive and win to get out Times are hard in the big city so a college friend suggests you come to the small town of Brownville, Louisiana as there is plenty of work available there. Date published: Rated 5 out of 5 by Doriane from Very good game What a nice surprise! Freeze the bugs with the Power Card: Ice E. Talk to the Harpy H.

  3. Go to the Foot of the Volcano. You receive a RING. Date published: Rated 5 out of 5 by tutortime from Excellent Game! Inspect the globe. Create three hybrid creatures by selecting and rotating the lenses.

  4. Simon is controlling the game and must have players to increase his power. Use the levers to move the telescope to the center. Swap the discs to create a continuous maze E. There is a journal and task list a locking Inventory bar and a jump map that was helpful especially toward the end when you had to visit multiple sights to finish the game. Something a little different from the norm is always good.

  5. Graphics were really nice. Walk forward twice. This is not the case here. Walk forward. Open the door with the KEY H.

  6. Go to the Red Fields. Play the HOP I. Strangely, Simon wants to play a game of cards before he tells you about the new job. The graphics were beautifully done.

  7. Game play was moved along with some nice cutscenes with good voice overs. Sequence five: 5, 3, 2, 1, 5, 7, 1. This was better than a lot of the games I've played.

  8. Select the vines to make them grow across the gap; if a vine grows too fast you will need to start again G. Select the charged Power Card: Ice and use it on the lava stream W. Talk to the Harpy H.

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