Haunted Halls: Green Hills Sanitarium Collectors Edition

Explore a decrepit mental asylum and find your missing boyfriend in Haunted Halls – Green Hills Sanitarium! After hearing about some wrong doings at the asylum, your boyfriend, Tim, takes off to conduct an investigation of his own. As Tim dives deeper and deeper into the mystery, his letters to you abruptly stop coming. Set off to the Haunted Halls and find him in this incredible Hidden Object Puzzle Adventure game! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:

Date published: Great adventure. Use the Token. This wasn't the case. Flute will be added to you inventory. The hidden objects are of a mixed bag, simple to a bit of searching to some quite hard to find. Medical Chart 1 will be added to your inventory Take the Net on inside the locker Examine the coffee pot above the stack of sacks. Empress of the Deep: The Darkest Secret? Once a piece is in the center, right click on it to rotate it. You also get music and wallpapers but I never care about those. Much thought and planning went into this one. Go back to Neptune's Room. Though I was fairly new to the hidden object games when I played it. Go towards the Hallway Zoom in on the Camel head on the upper right wall. I bought the CE, so glad I did.


Gratuites Haunted Halls: Green Hills Sanitarium Collectors Edition saoudien riche site

Zoom in to the Green vial on the table to the right. Place the Fish on the water near the anchor. Enter the 2nd door to the left. The graphics are what you would expect in a haunted and decrepit, derelict and dingy establishment and are surprisingly Hklls, precise and well detailed. Good HOS and Hall: and the hint button works good. Date published: Rated 5 out of 5 by sapoe from awesome! After the Risen Dragons leave, take the Rug. Virtual Families game keeps you guessing and thinking. Editiob the room. I liked that the Totem Treasure was high enough that you had to search thoroughly. Going into it I thought immediately it was the ole dark halls, spooky spirit in every mirror trying to jumpscare you bs you get with almost every game in every asylum. Go back to the Toy Room Click on the Clown. Get the Dried Flowers Click on the Puzzle.

Re-arrange and rotate the disks to get the image shown below. This was one of the few I did not turn down the music. Examine the right pedestal, place the Blank Stamp on the book. Play the HOS. Click on the left lamp. Use the Key on the door. Book of Matches will be added to your inventory Take the Newspaper on the ground. Date published: So I'm just say, I do really enjoy this game from beginning 'til the end. If you really can't find what you're looking for, there's a "Hint" button at the bottom right. You also get music and wallpapers but I never care about those. Re-arrange the pieces to form the image shown below. It's worth it for that. Never got bored, and even had to use hint twice. Hidden Wonders of the Depths 2?

Sanjtarium puzzles are definitely on the challenging side, since accidentally skipping a HO search or that item you forgot to pick-up on the ground — relatively easy to do. Go forward. Look for the X mark. While the journal does give you clues on what you should be doing next, I still found myself getting stuck at times - Ancient Rome 2 in the wonderful "click fest". Along the way she has to save several of the unfortunate residents of their fears. Much thought and planning went into this one. Examine the shelf on the far end of the room. Use the Net to catch the Crow. Try out Big Fish Games' iSplash! Take Medical Chart 5 from the wall.


Take the top off. You not only have to find Tim but you find out that others are being held captive by their fears and it is up to you to release them. Knife will be added to your inventory Place the Trident on Neptune's hand. Enter through the door. It takes 1 minute for the Hint button to recharge. The hidden objects are of a mixed bag, simple to a bit of searching to some quite hard to find. Medical Chart 1 will be added to your inventory Take the Net on inside the locker Examine the coffee pot above the stack of sacks. After the plant freezes, break it using the Mallet. Place the Lever on it. I hope it lives up to the expectation I have from this one. Examine the Pump on the ground. Love it and this game is my one of my favorite games so far yes, I have a list. The picture should look as shown below. Not even sure how I got the CE.

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Haunted Halls - Green Hills Sanitarium Collector's Edition

I'm pretty sure I jumped out of my seat a few times! Go through Room 4. Take the Key. Examine the table beside the bed on the right. Thank you ers and good job for making this creepy yet great game at that time! Look for the X mark. While the journal does give you clues on what you should be doing next, I still found myself getting stuck at times - resulting in the wonderful "click fest". After hearing about some wrong doings at the asylum, your boyfriend, Tim, takes off to conduct an investigation of his own. This means that you have to play the HOS. Head to Room 5 Play the puzzle on the right wall. Click on it. The journal does well to give you the clues and entries on recent happenings in order to keep you moving forward. Good HOS and puzzles and the hint button works good. Take the Dead Battery. This game makes you actually stop and think about what you need to do next.

7 thoughts on “Haunted Halls: Green Hills Sanitarium Collectors Edition

  1. Use the Clippers to get the Branches Go back to the left side of the building. First of all I was not aware this is the second in the Haunted Halls series. I'm pretty sure I jumped out of my seat a few times! Click on the lamp beside the coffee pot. Go towards the Hallway Zoom in on the Camel head on the upper right wall.

  2. Place the Butterfly over the Blank Stamp. Zoom in to the Green vial on the table to the right. Take the Magnet on the branches on the left side Examine the Plaque on the right with the small circle. Take Medical Chart 5 from the wall.

  3. It's worth it for that. The puzzles and mini games are generally challenging and inventive and most take a bit nutting out but are mainly based on logic, and once you get the gist of what is required, seems to fall into place. Zoom in to the Green vial on the table to the right. Honestly I saw it in my list, purchased 3 years ago and I didn't remember playing it. Click on it.

  4. The picture should look as shown below. If you cannot solve the puzzle, just wait for the "Skip" icon on the bottom right side to light up. Use the Net to get the Butterfly Go back to the 2nd floor.

  5. Use the Token. Use the Key on the door. Use the Chisel on the Barks to get the Bark Beetle. The journal does well to give you the clues and entries on recent happenings in order to keep you moving forward.

  6. Use the Weight on the Octopus. Examine the cabinet on the back wall. The intro with the spirits is weird and hokey but don't let that detract you from the game. Still nothing to lose a star over. Cut the Flute with the Saw.

  7. Use Medical Chart 1 on the first door to the right. Rated 5 out of 5 by KeishaJL from Surprisingly Really Good There's no need for me to copy and paste more about the game than what you've read in other reviews, so I won't. Grab the Chisel and the Saw.

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