Shiver: Vanishing Hitchhiker

After leaving something in your car, a hitchhiker vanishes! Track her down and return her things in Shiver: Vanishing Hitchhiker! Explore a spooky landscape as you figure out where the mysterious woman has gone in this exciting Hidden Object Puzzle Adventure game. Dive into a deeper mystery as you progress through incredible locations and scenes!

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[ Shiver: Vanishing Hitchhiker ] Hidden Object Game (Bonus chapter)

Remove the cover from the gurney G. Pull the handle 3 times N. Walk to the tree-house, then climb the ladder. Use the KEY on the bedroom door, then enter G. Turn on the flashlight G. Look at the close-up of the dock A. Use the camera to take a photo A. You will earn the HAT. Enter the shack R. Place the oxygen mask on the head T. Pull open the chimney flue to remove the smoke in the room O. Note the winch motor is missing a power cord and bolts A. Exit the close-up, then select the body bag.


Shiver: Vanishing Hitchhiker meilleurs

Note the winch controls B. Once the bar is through all 4 tumblers Iclick on the handle to open the safe J. The red cross-hair is constantly moving B. Walk down to exit the mine. Walk up the stairs. Make note of the boat D. Note the fuel can and the outboard motor S. Look at the close-up of the safe and click Vanizhing the number pad D. Even without a map, it's fairly easy to get around. Play the Hidden Object Scene. I will definitely be buying Shiver : Poltergeist. Click on the fuel tank lid to open the tank L. Use Viking Brothers VI BOW on the beehive for a mini-game A. You will earn the power cable.

Place the man on the horse B. Walk to the right and enter the study. Click on two adjacent tiles to swap positions. Walk left through the gate E. You can give each puzzle the old college try, then if you don't solve it, you can find the solution and keep moving forward in the narrative. Walk down to the stairway area. Look at the close-up of the safe U. Start by clicking on the forward arrow O. You will earn the HAT. Place the HAT on the male mannequin P. Walk left to enter the office. Click on the door to open it, then go inside E. Ambient sounds give you the sense of constantly being watched, and subtle effects crescendo to jump-out-of-your-seat climaxes.

Walk upstairs M. Note the winch motor is missing a power cord and bolts A. Keep the tip of the pencil on the green line. Look at the close-up, open, or combine all the items marked in white. The first time you select play, you will need to chose the level of difficulty. Dolphin Dice Slots in your journal tor the safe code- C. Walk forward, up the hill Y. HO's were fun and not too many to take you away from your journey. Look at the lock on the root cellar D. Look at the hole in the boat O. Walk forward, left, Argonauts Agency: Pandoras Box Collectors Edition forward on the dock.


Press Enter. Select the wrecked hull for a hidden object scene V. Walk down to turn around. Look at the close-up of the crib D. Walk to the right, then go left to return to the Resuscitation Ward. Note the hidden object area in the back G. While the game doesn't necessarily do anything new, some might argue that the combination in and of itself feels new enough. Hidden objects shown in yellow text are hidden inside or behind other items, you must open or move things to find all the items. Look at the close-up of the keyhole G. Walk down, then go up. Do You Dare to Try? Note the entrance to the music room S. Place the lid on the kettle D.

Walk down 3 times to return to the dock area. This reminds you of someone you once knew, so you immediately turn around and begin looking for the woman to give her bear back. You may adjust the volume of effects and music in the Options menu. Use the KEY to unlock the box X. Remove the cover from the gurney G. Place the ribbon on the book L. You find that the sleepy little town is actually completely abandoned but filled with creepy little items like childlike drawings depicting gruesome deaths and torn-out journal entries about strange paranormal events around town. Look at the close-up of the totem Q. Click on the fuel tank lid to open the tank L. Click on the lid of the chest to open it, then look inside for a hidden object scene W. You must replace all the piano keys and pedals. Slide the bones left or right so the symbols from the smoke appear in the carved holes S.

12 thoughts on “Shiver: Vanishing Hitchhiker

  1. Look at the netting to learn you need a knife M. Use the camera to take snapshots during the game J. Use the KEY to unlock the box X.

  2. Look at the lower mummy H. Use the dropper on the iodine bottle A. Look at the close-up of the cart G. Walk upstairs, then go forward into the patient quarters.

  3. The object of this mini-game is to navigate to the island. Place the blade into the razor A. I highly recommend it. Select the junk pile on the left for a hidden object scene I.

  4. Look in the pocket of the lab coat D. Look at the hole in the boat O. Use the camera to take a photo A. Press the red button A to remove a beam 1. Look in the birdhouse S.

  5. Look at the close-up of the table C. Place the blade into the razor A. This was also the first game I played where it's raining so that really added to the drab and dreary atmosphere. Walk upstairs, then go forward into the patient quarters. Pull the 3 ropes to bring down the ladder P.

  6. Look at the safe for a mini-game F. Place the blade into the razor A. Walk to the right and enter the study. Should you hit an obstacle, the boat will back up a bit and you can try again. Take the book from the floor and place it in the bookcase W.

  7. Use the flashlight on the darkened area A. Place the goggles on the skull X. The object of this mini-game is to remove the items from the hold and get the weight. Click on the lock to allow your inventory to auto-hide if desired H.

  8. Even without a map, it's fairly easy to get around. Walk down 3 times, then go to the right twice to return to the side of the house. Walk left to the ship.

  9. Open the cupboard on the left and open the 2 cabinet doors on the right. Walk down twice to the kitchen, then go forward to the music room. The camera will flash when it is important to take a snapshot. Place the pirate flag on the ship H.

  10. Place the man on the horse B. Select the area to the right of the boat for a hidden object scene. Exit the close-up. Walk forward across the bridge H.

  11. Date published: Rated 5 out of 5 by quitaque57 from what a challange This is the best game challenge I have tried so far. Press the red button A to remove a beam 1. Remove the bear from the trap Q. Look at the hole in the boat T. Look at the close-up of the totem Q.

  12. Look at the photograph on the left wall X. Left-click to take a piece, click again to rotate a piece. Walk upstairs.

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