Escape the Museum

Help Susan work her way through the rubble of the National Museum of History after an earthquake rocks the city and separates her from her daughter. Escape the Museum is a unique game pulling on the familiar Hidden Object mechanic while building on the casual-friendly Adventure game play. Can you help Susan get back to Caitlin, her daughter, and escape the museum together?

Also you need to click on the correct part of the item to register the click. The story was cute and because of the difficulty the game lasted a long time. The last three levels of the puzzles logical mechanical brain teasers were too difficult and irritating to me with lights going off and needing to be turned on that I didn't finish and waited for the family to be rejoined at the end of Escape the Museum 2. I really enjoyed the game. It's fine to play once if you don't mind its issues, but definitely not one to return to. I have to agree with other reviewers that the story is okay, the voiceovers are okay, and the scenery feels like you're in a museum, but this game has such serious problems that I couldn't wait to be done with it. And you let him convince you to do just that. But the cursor pulsates on the right objects so you can check this before you click. The mother must solve puzzles and find special items in the different exhibits to get to her daughter and get out. I was blown away, when I started seeing them. My kids like this game but they have a higher tolerance for redundancy than I do! I did not care for this game at all. However, your boss Marcus wants to you to find rare artifacts along the way he's a tad insensitive. I have had this game, for about 4 years now, and it was one of the first HOGs, to have more than just "Hidden Objects", to locate and find.

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Must Escape the Museum Walkthrough

The scenes are all very grainy, and dark, and the items are so small that it's difficult to figure out what the items actually are! The first thing you must do is figure out how to escape the room, by finding 3 items to accomplish that task and then figure out how and where those items can be used. Weights - click the empty pedestal to adjust the weight size and click again to drop the weight. There is an earthquake and mother and daughter are separated. Then it keeps track of your "accuracy" that is how many times you "click wrong. Who does that? It completely sucked. However, your boss Marcus wants to you to find rare artifacts along the way he's a tad insensitive. As others mentioned, no hints at all outside of the HOS's so a lot of times you had no clue what to do or where to look for things. Sound: Sorry, I tune music out. You kind of resent the person in charge of the museum who is out in safety and keeps sending you to find things. The last three levels of the puzzles logical mechanical brain teasers were too difficult and irritating to me with lights going off and needing to be turned on that I didn't finish and waited for the family to be rejoined at the end of Escape the Museum 2. I've even had the misfortune to be the epicenter of one. But the cursor pulsates on the right objects so you can check this before you click.


Jadida Escape the Museum

Phones are sketchy at best. I've Esczpe had the misfortune to be the epicenter of one. This game is soo boring and annoying. In the HOS's, items are often colored Rolling Idols blend in exactly with another object, or placed almost entirely out of the screen. I really enjoyed the game. My kids like this game but they have a higher tolerance for redundancy than I do! As a teh who loves history and science and has no interest in Escape the Museum or the occult, this game was a great find for me. There were so many items over Alien Hallway a large area and they were so small I don't know how you would fhe found them. I liked the comic book art in between scenes and loved the characters. Here, you have a sense of urgency - it's not that important to me that there be all types of animation and special Escape the Museum. At the time, of my first playing this game, that was a bit confusing and frustrating I especially loved, Eacape you had to do a "task", to get from one area or floor, to another area or floor. Levels Level 1 - Dinosaurs Escape Objective: you need to use the pulley to move the dinosaur head out of your way.

This game had so many problems with it I only played for roughly 30 minutes. Also I loved the museum itself and the beautiful artifacts from all times and places. They seemed fully human to me. Escape the Museum has all of these elements, in it's game. For me, that is when the thinking and challenge came in. At the time, of my first playing this game, that was a bit confusing and frustrating Levels Level 1 - Dinosaurs Escape Objective: you need to use the pulley to move the dinosaur head out of your way. Each item you find is worth specific amounts, and you are scored with accuracy percentages as well. In other words, I became involved with the storyline and game. With the help of John, the engineer, who contacts you via your cell phone, you can find your way through the museum and back to your daughter. I've even had the misfortune to be the epicenter of one. As others mentioned, no hints at all outside of the HOS's so a lot of times you had no clue what to do or where to look for things. It might have been a good game years ago, but I found it frustrating, irritating, and drudgery rather than fun. The HOS can be challenging because it is hard to see and find all the items. Finally, someone named "Marcus" reaches you and convinces you it's more important to get to the surviving artifacts than it is to get to your daughter.

You can visit any room in any order to complete the HOP, once the room has been escaped from. Some of the mini-puzzles and tasks are rather simple, but, especially as the game progresses, the mini-puzzles and tasks become Escape the Museum challenging and thinky. So, here's a hint button we've given you - just don't use it. In the HOS's, items are often colored to blend in exactly with another object, or placed almost Robins Island Adventure out of the screen. When I finished the game, I felt as though I was apart of it, since, I felt relief, just like the main character, Susan.


Weights - click the empty pedestal to adjust the weight size and click again to drop the weight. Just because it's been around, doesn't mean it's not good. Find After each chapter you will be able to go back to previous room and "find 10" of a certain object that is shown at the top of the screen. And you let him convince you to do just that. So give it a try. They are usually not in full color, I suggest you look for the "shape". Although there was conversation over the phone between Susan and Marcu which was very clear and easy to hear. The graphics are so grainy that it's nearly impossible to spot anything even if you were looking in exactly the right spot. A strange thing happened, to me In other words, I became involved with the storyline and game. This is a game where you cannot just click because you "think" it's right. Storyline: You Susan - hey! The scenes are all very grainy, and dark, and the items are so small that it's difficult to figure out what the items actually are! I don't think you would like this game if you just enjoy finding objects since there is such an interactive quality to it; but I would suggest trying it -- once I started I pretty much played all the way through.

13 thoughts on “Escape the Museum

  1. Characters and scenes seem to be hand painted. I have to agree with other reviewers that the story is okay, the voiceovers are okay, and the scenery feels like you're in a museum, but this game has such serious problems that I couldn't wait to be done with it. Watch your cursor, when you are on a correct object the cursor will pulsate. I'll just think of it as 2 big earthquakes. Kind of like me, ya know.

  2. It's fine to play once if you don't mind its issues, but definitely not one to return to. The darn old Museum is old anyway, so what did you ecept. I liked the comic book art in between scenes and loved the characters.

  3. As others mentioned, no hints at all outside of the HOS's so a lot of times you had no clue what to do or where to look for things. Rated 5 out of 5 by Snowview from Almost a great game This is the first game I didn't finish that I would recommend. The cut-scene graphics are terrible, too why does the mom look like her hair is wet the whole time?? Date published: Rated 3 out of 5 by neilskinut from average game Can be hard.

  4. So, take the free hour and give it a whirl. A strange thing happened, to me As a person who loves history and science and has no interest in fantasy or the occult, this game was a great find for me.

  5. I especially loved, when you had to do a "task", to get from one area or floor, to another area or floor. Not challenging but frustrating trying to figure out how to get out of the rooms, locations are so dark to locate much of anything. Just because it's been around, doesn't mean it's not good. Some levels will have locked areas which will open up as you progress further into the game. Finally, someone named "Marcus" reaches you and convinces you it's more important to get to the surviving artifacts than it is to get to your daughter.

  6. Although this game is older, I try to keep the date of production in mind. There were so many items over such a large area and they were so small I don't know how you would have found them. But you have to be right on it.

  7. The story was cute and because of the difficulty the game lasted a long time. I have progressed to wanting not only Hidden Objects, but, good mini-puzzles or tasks, that go with the storyline. The darn old Museum is old anyway, so what did you ecept.

  8. Mini Games: 1. The HOS are nice and the mini-games somewhat challenging. You get docked for being wrong or using a clue.

  9. My kids like this game but they have a higher tolerance for redundancy than I do! This game had so many problems with it I only played for roughly 30 minutes. Everything seems to be monochromatic. Oh well, maybe you will like it.

  10. Although there was conversation over the phone between Susan and Marcu which was very clear and easy to hear. Who does that? This game is soo boring and annoying.

  11. Date published: Rated 3 out of 5 by andibeard from Puzzles are fun, but Weights - click the empty pedestal to adjust the weight size and click again to drop the weight. Some of the objects are ridiculously hard to find. There were so many scenes and they took long enough each level also had an additional HOS attached that I feel it's well worth the full price even without finishing the game. Phones are sketchy at best.

  12. The cut-scene graphics are terrible, too why does the mom look like her hair is wet the whole time?? In the HOS's, items are often colored to blend in exactly with another object, or placed almost entirely out of the screen. A strange thing happened, to me The hidden objects were small and sometimes unrecognizable.

  13. Not challenging but frustrating trying to figure out how to get out of the rooms, locations are so dark to locate much of anything. The HOS are nice and the mini-games somewhat challenging. The scenes are all very grainy, and dark, and the items are so small that it's difficult to figure out what the items actually are! Your daughter Caitlin is waiting patiently for you in the security room of the museum so you could investigate the damage done by an earthquake.

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