Nearwood Collectors Edition

Can a young woman single-handedly change the fate of a magical kingdom? Set out on a voyage with Jane Lockwood into a mysterious world of danger and adventure, into a whirlwind of magic and wonder! As you encounter a host of unusual and amusing creatures and help them in their troubles, you will inch closer and closer to your final goal – finding Jane's long-lost parents, all the while freeing the great and wise Time Keepers from the grip of oblivion. Find out why time came to a standstill, and drive the ancient evil out of Nearwood once and for all! Bring back peace and quiet to the land! Save Nearwood! This is a special Collector's Edition release full of exclusive extras you won’t find in the standard version. As a bonus, Collector's Edition purchases count toward three stamps on your Monthly Game Club Punch Card! The Collector’s Edition includes:

Please see the screenshots for the solution; follow the steps T and T1. Turn the wheel A. Examine the chessboard to activate a puzzle W. As you encounter a host of unusual and amusing creatures and help them in their troubles, you will inch closer and closer to your final goal — finding Jane's long-lost parents, all the while freeing the great and wise Time Keepers from the grip of oblivion. Walk down and then right to the Peak. If you find any illegal content, please report at the prospective website as we have no control over other hosting. Return to the Lake. Drag the water onto the soil U. To solve the mini-game, select the maze and rotate it to guide the ball to the exit. Select the detonator L. Enter the Greenshouse; examine the doorway to activate a puzzle R. Play the HOP P. To solve the puzzle, drag the weights from one dial to another so that they they form a triangle with the blue lines.

Chapter 1: Another World Examine the desk; select the portrait A. Move all of the vines out of the way, without having any of them overlap. Enter the Gondola. Return to the Greenshouse. If you find any illegal content, please report at the prospective website as we have no control over other hosting. The creators of this site take no responsibility for consequences of using provided information on this site. Please see the screenshot for the solution R. Examine the debris to activate a HOP L. Return to the Garden. To solve the mini-game; place the shards back together Y. Walk right to the Crossroads. Exit the Gondola and walk forward to the Countryside. To solve the puzzle, swap the clock hand positions until every hand is visible.


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Walk right to the Statue. Examine the cottage; open the panel C and select the recipe D. Walk forward to the Pond. However, you can help us remove this bulk link from here by email us. To solve the puzzle, select the arrows to move the Nearwood Collectors Edition slides into the correct order. Play the HOP P. Select the handle A. Return to the Cliffs. To solve the puzzle, play a game of Mahjong Q. Please see the screenshots for the solution; follow the steps T and T1. We Treasure Hunters only providing link resources from the other sites. Walk upstairs to the Nearwoood. Examine the window to activate a HOP L. This may be used to fast travel from location to location, but will take some time to recharge 5.

Select the detonator L. There are three difficulty levels: Casual, Normal, and Expert. To solve the puzzle, swap the clock hand positions until every hand is visible. Walk forward to the Golem. Examine the flasks and look at the holder H. Return to the Bells and walk northeast. Walk northwest to the Courtyard. To solve the puzzle, rearrange the books to form a complete image. Walk forward to the Pond. They must reach the line on both sides simultaneously. Return to the Library. Examine the doorway and look at the handle P. Bring back peace and quiet to the land! Rotate the gemstones so that the like-colored gems are aligned with each other. Examine the cart; select the hook Z.

To solve the puzzle, swap the tiles to create pathways for the water and lava to flow to their corresponding symbols on the bottom. Walk forward to Eeition Path. Examine the debris to activate a HOP L. Select the tweezers; use them to place the pearls in the holes K. Select the butterfly emblem Y. To solve the puzzle, select the elemental and then press the buttons to repeat the patterns Asian Mahjong.


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Walk forward twice to the Palace Foyer. Return to the Golem and then walk left to the River. To solve the puzzle, drag the fruits into the juicer and grind them so that they match the color indicated above. Examine the tower to activate a HOP Y. Return to the Crossroads. Solution: 1, 2, 3, 2, 6, 2, 4, 5, 2, 7, 8, 2, 9, 10, and 2. Walk right and then walk up to the Vineyards. Return to the Courtyard. Walk down twice; examine the window to activate a HOP. Walk left to the Guard Post. Please see the screenshot for K. To solve the puzzle, select the arrows to move the tiles so that they complete a whole image. Walk upstairs to the Planetarium. Return to the Bells and walk northeast. If you find any illegal content, please report at the prospective website as we have no control over other hosting.

13 thoughts on “Nearwood Collectors Edition

  1. All information and links are here for educational purposes only and are intended to satisfy the curiosity of our visitors only. Examine the debris to activate a HOP L. Examine the cottage; open the panel C and select the recipe D.

  2. To solve the puzzle, drag the fruits into the juicer and grind them so that they match the color indicated above. Early on you will be given an in-game map. Examine the flower bed to activate a puzzle Q. Save Nearwood! Please see the screenshot for the solution V.

  3. If you agree with these terms you are welcome to continue using materials provided on this site. Return to the Fountain. Return to the River.

  4. To solve the puzzle, swap the tiles to create pathways for the water and lava to flow to their corresponding symbols on the bottom. Walk forward. Examine the statue to activate a puzzle U. Arrange the flower beds so that all the pieces fit into the square.

  5. Return to the Countryside. Agreeing with this Disclaimer YOU undertake obligation not to use links and information from this site for purposes forbidden by The International Laws. Walk forward to the Garden.

  6. Enter the Gondola and pull the handle C. Turn the handle N. Please see the screenshot for one possible solution S. Examine the fishing pole to activate a mini-game O.

  7. You will receive the WIRE. Examine the cupboard to activate a mini-game F. Return to the Vineyards.

  8. There are three difficulty levels: Casual, Normal, and Expert. Examine the cottage; open the panel C and select the recipe D. Return to the Vineyards.

  9. You will receive the 2nd LENS. Walk right to the Fountain. Examine the soil and select it P. Examine the chessboard to activate a puzzle W.

  10. Walk forward to the Front Yard. To solve the puzzle, drag the weights from one dial to another so that they they form a triangle with the blue lines. Return to the Path. Please see the screenshot for the solution; X. Please see the screenshot for I.

  11. The creators of this site take no responsibility for consequences of using provided information on this site. Play the HOP D. Take the NET E. Press the red button J. Please see the screenshot for the solution; place the slider on A to start R.

  12. The slider must cross through every square on the grid one time, but the game will reset if you cross the same square twice. No two beds with like colors can be adjacent to each other. Please see the screenshot for the solution; the color yellow indicates how many weights should be placed on each dial W.

  13. Agreeing with this Disclaimer YOU undertake obligation not to use links and information from this site for purposes forbidden by The International Laws. Return to the Throne. This may be used to fast travel from location to location, but will take some time to recharge 5. Return to the Garden.

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