Captain Gerard Froussard has reached out to you for help. After Lieutenant Pierre Disparu disappears searching for a missing young lady, its up to you to investigate the haunted mansion. Discover the secrets behind a magical deck of cards in Haunted Legends: Queen of Spades! Find The Countess and stop her curse before it claims another victim in this astounding Hidden Object Puzzle Adventure game.
Go up the steps. Go into the shed. Go through the swinging doors. Zoom into the table in the upper left. Click on Pierre hanging out the window 1. Hope you try the game, think you will like it! Zoom into the table. You will be given the option to go back and collect all the cards. The Options B Button allows you to adjust the screen, music, cursor, and sound. Follow the ball; once it stops, click on the thimble below which you think the ball is hidden. Go up the steps of the mansion. Please look at the screenshot for a random solution 8. I will be honest, I struggled with it again. I've been playing these games for several years, and I struggled. Click on the Evil Dwarf in the upper right.
VideoHaunted Legends: The Queen of Spades - Bonuschapter - Walkthrough
Click on the Evil Dwarf 6. Zoom into the right door. Head left into the archway. Zoom into the windlass and click on the rope I simply took time for my eyes to adjust and used more Hints than usual. Zoom into his shirt pocket and rip the seams out. Click on a tile and then the center button to flip that tile. I played the SE version and with a little help from the walkthroughs thank goodness for those it was easy to have a good flow to the game. Go to the main gate outside the mansion where you first started the game , head right, and go into the left door. Place the KEY in the keyhole; click on the key and go inside. Wth that said, I enjoyed playing this game in it's entirety. Play the Hidden Objects scene on the right.
Mali Haunted Legends: The Queen of Spades
Note Book of Legends the Halloween Night Mahjong versions: This walkthrough will differ in some areas for gamers playing the iPad and iPhone versions of this game. Mix the ingredients in the flask using the stirrer 9. Go to the fountain and head left to arrive at oof tree stump. Duplicate the image shown in the lower right Sparkle 2 of the puzzle by moving the tiles correctly. Zoom into the chest. Take the BEAM Tje in the lower right. Go up the steps of the mansion. Click on the four keys to change the center image to Legenda: that of the screenshot. Great game! Click on the Evil Dwarf in the upper right. Go into the shed. Read the note 3. Place the KNOB on the left to activate the puzzle.
Each time a card is picked the counter on the left decreases by the amount of the card you chose. Go forward. Click on the gate to drop the chain. I did have to use the walkthrough more than I like because the tasks weren't always easy for me to discern, though. Click on the handle after the puzzle has been solved. You will be given the option to go back and collect all the cards. Some puzzle solutions are random. The games were fairly easy. Click downward until you reach the ballroom. Go up the steps of the mansion. Date published: Rated 5 out of 5 by wenhorse from Better than I expected. Take the ACID.
Zoom into the windlass and click on the rope All mini-games can be skipped once the skip button has recharged. Click on the gears C after the puzzle has been solved Sparkle 2 unlock the doors; Hwunted inside. You need a gas mask to proceed. The graphics are excellent and you can see everything clearly. Click on the contraption to activate a puzzle. I loved the twists and turns, there was a lot of backtracking, but what else is new. Zoom into the Shining Plume. Date published: Rated 5 out of 5 by deeAker from Pleasantly surprised. Zoom into the side of the stable.
Please look at the screenshot for the easiest route. I will be honest, I struggled with it again. If you really think you are a great gamer, this one might humble you a bit. Click on the four keys to change the center image to match that of the screenshot. Go inside the mansion and head left twice. Talk to the guard 6. Take the boat back by clicking down, once outside. Press the buttons until they all remain depressed. Click on the handle and go into the door. Each time a card is picked the counter on the left decreases by the amount of the card you chose. Return to the pantry. The left mouse button steers the boat left and the right mouse button steers right.