Myths of the World: Love Beyond

Eipix, makers of Dark Parables and Phantasmat, bring you a chilling continuation of the Myths of the World series. Your husband has been kidnapped by a vengeful witch. To save him, you'll need to uncover the secrets of a nearby town before she can destroy it. Can you find the true story of the witch's betrayal? How is the town's Master tied in to all of this? Find the clues to save your love before you become another victim of the witch's wrath!

The game actually would have been quite enjoyable if we were new to the genre, considering how well-put-together it is, but surely not for us who have been invested in HOPAs for as long as we can remember. Your quest to find Theodore has started. This looks so much like a whole boat load of other games that I fully understand the charges of several reviewers that this is a cookie cutter game, as that is exactly what it feels like. By the time you catch up to them he is at the edge of the cliff and then Another game I enjoyed was drawing a line around sections of blocks with scratch marks, that equalled the sum of 4. Myths of the World: Love Beyond is your typical cookie-cutter game. I say it's probably for the best, but the show must go on! I did enjoy several of the mini games after the demo, especially a Sudoku type puzzle of placing numbered domino type blocks until each row and column had the numbers , but only 1 per column and row. Here's a recap of my review to help you decide which version, if either, is right for you: It's a beautiful day for a romantic rendezvous with your husband Theodore, that is, until a beautiful, much younger, blonde woman swoops in to woo your man, that witch! This is a Chain type Match 3 game where you remove identical colored stones by drawing a line through as many as possible. Eipix always has amazing graphics, but they never have an amazing storyline to go along with those amazing graphics. The hidden object scenes are subpar with unoriginal interactions and dull formats, while the puzzles are also lacking in creative merits. The usual logic breaks are glaring - a pair of gloves in a cage behind two vicious dogs to use to climb the raspberry vines on the castle walls to climb in a window the witch came by and broke open minutes before. The Mini Games are for the most part, easy to solve, and I actually enjoyed the games more after the demo. While the realistic artwork is appreciated, the pale color scheme and uninspiring scene designs fail to make the game any more exciting.


Filles Myths of the World: Love Beyond homme

This looks so tthe like a whole boat load of other games that I fully understand the charges of several reviewers that this is a cookie cutter game, as that is exactly what Spooky Mahjong feels like. And then he puts Myths of the World: Love Beyond hole in your boat. Beginners might enjoy it. In this series:. First local you meet tells you that most likely you will never see your husband again. The Hidden Object Lovs are varied, but predictable, with Interactive List finds, Silhouetted Orczz finds and those famous HOP's where you find 2 Mtyhs of multiple items that gives you a tool to use once found, and that tool opens up the remaining object list. The production department, where Eipix usually succeeds at, is also slightly below standard in this sequel. Myths of the World: Love Beyond is dull and dreary in almost every aspect. Bad stuff: The story seems straight Beyknd - until the witch breaks character to ask for help! The Mini Games are for the most part, Beyohd to solve, and I actually enjoyed the games more after the demo. Speaking of storylines, this is one of the thinnest plots I've seen offered lately. This sequel is a big letdown for both fans of the series and casual players alike. She advises climbing in a window. Rarely do they offer a suspenseful plot, or a story that takes several twists and turns.

The Mini Games are for the most part, easy to solve, and I actually enjoyed the games more after the demo. Your quest to find Theodore has started. Myths of the World: Love Beyond is your typical cookie-cutter game. Bad stuff: The story seems straight forward - until the witch breaks character to ask for help! Rarely do they offer a suspenseful plot, or a story that takes several twists and turns. The Hidden Object Scenes are varied, but predictable, with Interactive List finds, Silhouetted Shape finds and those famous HOP's where you find 2 sets of multiple items that gives you a tool to use once found, and that tool opens up the remaining object list. Love Beyond is simply unengaging, story wise. First local you meet tells you that most likely you will never see your husband again. Rated 5 out of 5 by bonnadonna from Myths of the World: Love Beyond Very exciting game, never a dull moment. This is a Chain type Match 3 game where you remove identical colored stones by drawing a line through as many as possible. Graphics were very good, as in all Eipix games. Hard to stop one you start playing. They are gone. We blasted through the game, half-asleep as we were, in around three and a half hours.

Hard to stop one you start playing. Ye Olde Sandwich Shoppe blasted through the game, half-asleep as we were, in around three and a half hours. Worlld: you want to earn all Achievements, you will have to play the Skipping Stones game instead of the HOP, at least one time. First local you meet tells you that most Beypnd you Twilight School never see your husband again. Filler tasks are meaningless tasks requiring you to constantly go back and forth, finding 1 out of 4 puzzle piece here, an emblem section there, placing this and that, while never adding to the storyline. I did enjoy several of the mini games after the demo, especially a Sudoku type puzzle of placing numbered domino type blocks until Myths of the World: Love Beyond row and column had the numbersbut only 1 per column and row. Your quest to find Theodore has started. I say it's probably for the best, but the show must go on! In this series:.


The two of you land and while you are looking around for something to patch the boat, a witch mesmerizes Theodore and takes him to the top of a nearby cliff. That wasn't enough for this seasoned player, however. This is why they have to add so much "filler" because the entire plot is set up within the demo, and you just know how the story will end, once you realize what the story is about. Eipix always has amazing graphics, but they never have an amazing storyline to go along with those amazing graphics. The game actually would have been quite enjoyable if we were new to the genre, considering how well-put-together it is, but surely not for us who have been invested in HOPAs for as long as we can remember. Explore the vast landscapes of a German island and find your husband before the cunning witch sweeps him off his feet! Filler tasks are meaningless tasks requiring you to constantly go back and forth, finding 1 out of 4 puzzle piece here, an emblem section there, placing this and that, while never adding to the storyline. Your quest to find Theodore has started. The Bonus Chapter didn't appeal to me either, playing a General returning from a 5 month mission, and also the son of the old merchant lady in the fountain square Repeating many of the HOP's within the main game was boring, and having to revisit the same scenes I had just completed, was more than I could bear. There's more; check out the Demo. Speaking of storylines, this is one of the thinnest plots I've seen offered lately. Below are brief descriptions of some of the games you'll encounter during the demo: 1 Arrange the wooden boards to cover all gaps, you must use all boards. The Hidden Object Scenes are varied, but predictable, with Interactive List finds, Silhouetted Shape finds and those famous HOP's where you find 2 sets of multiple items that gives you a tool to use once found, and that tool opens up the remaining object list. There were a few slider type puzzles I skipped, because, like the "Crystal Lens" games of searching the scene for hidden symbols, I personally find them more aggravating than fun.

She advises climbing in a window. Filler tasks are meaningless tasks requiring you to constantly go back and forth, finding 1 out of 4 puzzle piece here, an emblem section there, placing this and that, while never adding to the storyline. The game actually would have been quite enjoyable if we were new to the genre, considering how well-put-together it is, but surely not for us who have been invested in HOPAs for as long as we can remember. That wasn't enough for this seasoned player, however. The two of you land and while you are looking around for something to patch the boat, a witch mesmerizes Theodore and takes him to the top of a nearby cliff. I say it's probably for the best, but the show must go on! Another game I enjoyed was drawing a line around sections of blocks with scratch marks, that equalled the sum of 4. Below are brief descriptions of some of the games you'll encounter during the demo: 1 Arrange the wooden boards to cover all gaps, you must use all boards. Rated 5 out of 5 by bonnadonna from Myths of the World: Love Beyond Very exciting game, never a dull moment. Explore the vast landscapes of a German island and find your husband before the cunning witch sweeps him off his feet! Love Beyond is simply unengaging, story wise. You rush off to the nearby town - getting there involves fixing a ferry. Bad stuff: The story seems straight forward - until the witch breaks character to ask for help! Here's a recap of my review to help you decide which version, if either, is right for you: It's a beautiful day for a romantic rendezvous with your husband Theodore, that is, until a beautiful, much younger, blonde woman swoops in to woo your man, that witch!

9 thoughts on “Myths of the World: Love Beyond

  1. First local you meet tells you that most likely you will never see your husband again. This is why they have to add so much "filler" because the entire plot is set up within the demo, and you just know how the story will end, once you realize what the story is about. The production department, where Eipix usually succeeds at, is also slightly below standard in this sequel. Bad stuff: The story seems straight forward - until the witch breaks character to ask for help!

  2. After finishing the game, I'm still left scratching my head, trying to connect the dots on several aspects of the story! You will need to go to the castle to get information, but you won't get in the front door. I say it's probably for the best, but the show must go on! This is a Chain type Match 3 game where you remove identical colored stones by drawing a line through as many as possible.

  3. The production department, where Eipix usually succeeds at, is also slightly below standard in this sequel. Turns out, this isn't going to be the perfect place to settle down after retirement, well, it could be, but you'll just have to do it solo, cause apparently everyone in town, knows about this home-wrecking witch but you of course, and everyone knows that once she steals your man, he ain't never coming home. Beginners might enjoy it. You rush off to the nearby town - getting there involves fixing a ferry.

  4. Myths of the World: Love Beyond is your typical cookie-cutter game. The game as a whole lacks complexity and any real challenge. Here's a recap of my review to help you decide which version, if either, is right for you: It's a beautiful day for a romantic rendezvous with your husband Theodore, that is, until a beautiful, much younger, blonde woman swoops in to woo your man, that witch!

  5. If you want to earn all Achievements, you will have to play the Skipping Stones game instead of the HOP, at least one time. The game as a whole lacks complexity and any real challenge. Good stuff: There are the usual HOPs, mini-games, and puzzles, along with bright artwork, a very few characters, and a tiny bit of a story. Hard to stop one you start playing.

  6. Another game I enjoyed was drawing a line around sections of blocks with scratch marks, that equalled the sum of 4. I say it's probably for the best, but the show must go on! This is why they have to add so much "filler" because the entire plot is set up within the demo, and you just know how the story will end, once you realize what the story is about. Your quest to find Theodore has started. Explore the vast landscapes of a German island and find your husband before the cunning witch sweeps him off his feet!

  7. This looks so much like a whole boat load of other games that I fully understand the charges of several reviewers that this is a cookie cutter game, as that is exactly what it feels like. Now we may have a mystery along with our missing person quest. The game as a whole lacks complexity and any real challenge. The two of you land and while you are looking around for something to patch the boat, a witch mesmerizes Theodore and takes him to the top of a nearby cliff.

  8. Myths of the World: Love Beyond is your typical cookie-cutter game. No seriously, she's a witch, and she's got some serious issues going on. The chapters do however, tend to drag towards the end of each chapter, because they are what I consider to be filler tasks.

  9. The Bonus Chapter didn't appeal to me either, playing a General returning from a 5 month mission, and also the son of the old merchant lady in the fountain square Repeating many of the HOP's within the main game was boring, and having to revisit the same scenes I had just completed, was more than I could bear. Myths of the World: Love Beyond is your typical cookie-cutter game. Now we may have a mystery along with our missing person quest.

Leave a Reply

Your email address will not be published. Required fields are marked *