Elephant Games proudly presents the next thrilling installment in the Midnight Calling series! A shipwreck has stranded you on a mysterious island and your brother has been kidnapped. As if things weren't bad enough, you learn that this is all part of a plot to use his magical powers to overthrow your father. Can you save him and your kingdom before it's too late? Find out in this thrilling hidden-object puzzle adventure!
This game should appeal to those who like vampire stories or those who love this series. My favorites in the series is Anabel and Valeria. The bonus chapter is a sequel. There are achievements to earn and the standard fluff that is found in most CE games. This is a Castle Calling you might not want to answer on your journey, and especially not at Midnight, but if you're Arabella, the things that go bump in the night are probably just your family members! Although not announced, within the secret room you will discover thirteen 13 puzzles and sixteen 16 HOP scenes you can replay after the game. I realized I did not get all the collectibles so will have to replay the game to acquire all of them. You can receive the help from a cat — or not. I liked the bonus chapter's Nautical theme. I like the series very much. Midnight Calling: Arabella adheres too closely the same-old formula, resulting in an undistinguished and unsatisfying adventure. Alessandra casts a spell on Damien and tells him of his omnipotus powers in an attempt to influence him and turn him against you. In this series:. I also wish Elephant would provide an indicator bar to show if there are collectibles within a scene which need to be located. On the music side, the voice-overs are effective and the background music is generally solid, although can get repetitive at times.
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I was a bit disappointed in the length, it was three short chapters that lead to one short game. As the next ruler of the vampires, your brother, Damien, is endowed with special powers. I liked only about five puzzles and I did like the hops, except the matching that you had to move things to find each one, I really don't like them. Peace and blessings. He's quite. I thought the characters were done well but felt the reading voices were aimed at a younger audience. Play Arabella, daughter of Chamberlain, leader of Midnight Calling: Arabella vampires. However, Elephant provides scenes which alternate searching The Legacy: Forgotten Gates Collectors Edition lists of items with searching for silhouette items. Date published: Rated 4 out of 5 by Majestyx12 from I couldn't skip the 15 sec puzzles fast enough Based on the completed game with bonus material I bought it because I thought it was fun and I liked the subject matter. Most are of middle difficulty, although Chase for Adventure: The Lost City are Cafe Mahjongg ones as well. Megalithic-sized Zumas Revenge in the Midnight Calling: Arabella and huge castles. I like the series very much. Midnight Castle fans know that it's not about what happens in the Castle, it's all about the journey to the Castle. The insets to place things was way over the top too many.
I liked the game but there are things I didn't like, so I don't know how to star it. I did not find any challenging puzzles. Turn up the environmental sound on your headphones. The adventure portion of the game is tricky, with very unique tasks to solve and a climactic ending that is unpredictable. The storyline in this sequel is completely unrelated to all the previous editions of the series and I think that's what makes this particular game more appealing. There are no morphs and no alternate games available in either version. He helped me by getting things out of reach. Your efforts to follow the kidnapper are in vain as he blocks your path with brambles that must be removed before you can follow. He's quite. The Mini-Games tend to be on the easy-breezy side of the spectrum, which isn't necessarily a bad thing, easy can be fun too. Will you be able to save Damien from his kidnapper? The HOPS include the usual suspects with the requisite variety.
The puzzles were fun although not difficult, making this an easy-breezy game that will Arabslla to a variety of gamers from young to old. I liked the boat sequence as you must get around obstacles in your path. The simplicity of the game persists with the puzzles, as most them can be solved in under a minute and are as standard as can be. Connect like Fables of the Kingdom to remove them. I wish more developers would offer this option. They have a great story line the hos are not to Midnight Calling: Arabella I will admit I did Mad Mouse stuck on a couple that took Paris 1925 a while to do. Midnight Calling: Arabella has a standard Midnigyt of five hours I played casually and took my time and the bonus chapter added another hour or so. Ferns, ivy and weeds! Personally, I feel this better than the previous games in this series. However, your Aunt Alessandra, sister of your father, wants to usurp him as ruler.
I wish more developers would offer this option. I had a choice to keep him and I did. I enjoyed finding Statuettes, morphing and picture fragments. However, the puzzles are good and varied, the HOPS have some unique challenges that take them out of the same old ho hum realm. Most are lists of items or silhouette. The main game is short; however, the bonus game is almost one-third the size of the main game. I also wish Elephant would provide an indicator bar to show if there are collectibles within a scene which need to be located. This game is good from the first second I liked only about five puzzles and I did like the hops, except the matching that you had to move things to find each one, I really don't like them. However, I would say that this game is so good, that the SE will be a great buy too! I couldn't go back and pick up the shard and morph I missed. You can receive the help from a cat — or not.