Puppetshow: Return to Joyville

Travel back in time to help stop a terrible fire that started Felicia down her destructive path in PuppetShow: Return to Joyville! This time traveling adventure takes you back to Joyville when Felicia was a small child. With the help of Felicia, try to stop the fire that incinerated her fathers theater. This fire horribly burned Felicia, and caused her to turn evil. By changing the past, Felicia hopes for a chance at redemption. Discover who the true villain is in this captivating adventure!

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Let's Play ♦ PuppetShow 4: Return to Joyville CE [01] Walkthrough - Chapter 1 - Puppeteer's House


Ligne Puppetshow: Return to Joyville

Position the orange, blue and green lock parts under their matching coloured Puppetshow: Return to Joyville. For example, press on Green, Red, and Red for it to appear on the wheel. Open box to get the devil. Items collected throughout the game go into your inventory, located from the Tools Caelum at Mother Nature bottom left of the screen. Once you have found all the items, a knife is added to your inventory. Move the napkin to get the corn. Use the picklock to remove the padlock, then take the ladder. Hover your Lost Island: Mahjong Adventure over the vertical Jyoville horizontal line to adjust it. Take the ornament piece. The instructions appear on the scroll 1. Use the shovel to dig up the false teeth. Watch the intro video. Go through the door to access the second corridor. Each lettered button represents a number. But that one look was all I needed.

Climb the rope ladder. Take the mahout. Once the door opens, enter the room. This is a staggered hidden object hunt. Take the vacuum cleaner. Open it with the chest key and take the beard. Adjust the red and blue levers to get the arrow in the green zone for the three gauges. Click on the frame 6 and add the tile. Adjust the levers to match the combination you just saw. Get closer to the doors. Only one way to find out. Walk down and go towards the stage. Add the latch knob to the door, then pull it to the right to open the door. Remove the stopper and add the mug of fuel.

Never disappointed and it is a series I enjoy replaying every now and then. For example, press on Green, Red, and Red for it to appear on the Joyvville. Open box to get the devil. This time you also get to choose from three different difficulty settings. Hard mode has an even Jojville filling Hint and Skip meters, active Pirates Solitaire 3 are not indicated by sparkles and there are no black bar tips. Click on the envelopes and read the note. Put the mouse key on the mouse to get the wind-up mouse.


Attach the chain. Once you have found all the items, eyes are added to your inventory. To open the door, enter the combination you saw on the measuring tape on the dress form — Move the leaves off the book and take note of the dolls. Take the cork. Use the cane to pull the sack closer. Drag the quill B to the inkpot C and take the signature D. Go through the gate. Solution: When the stove opens, take the hairpin. Give the puppet to the doll. Press on the cushion and take the pyramid Y. Open the drawer; take the opera glasses E. Open the door. Add the three dolls anywhere. Use the wrench to loosen the bolts and remove the panel.

Add the crane lever. Examine the door; use the CANE to get the bag 9. When you move a monkey to another slot, its legs will move so it is touching all other monkey legs. Take the stick. This is a staggered hidden object hunt. As usual, the graphics are great, as well as the music. Once you have found all the items, a propeller is added to your inventory. Open the lawn mower grate cover to get the cockerel. Put the spool in the hooks 6 , then add the puppet head. Move down two scenes, then take the left path and move forward one more scene. Use the soda syphon to put out the fire. Open the trapdoor; take the horse and the bottle X. There are many possible solutions to this puzzle and no reset button so a step-by-step instruction is not possible. Take the key. Click on the vacuum cleaner.

Move forward. Open the box and take the necessary items, including the hand crank. Add the shell lock. Leave the room. Especially the latter one. Move towards the guards in front of the theatre door. Turn over the shoe to get the gum. Click on the large doll. Not so much for me. Move your cursor over every aspect of a scene, especially if you are playing in Advanced or Hard mode. Adjust the levers to match the combination you just saw. Move forward to the back of the house. Please look at the screenshot for the solution Q.

10 thoughts on “Puppetshow: Return to Joyville

  1. Click on the seats to start a hidden object hunt. Click on the door. Press on the 4 fish circled in green and take the sun Read the note. Once you have found all the items, a penguin head is added to your inventory.

  2. Click on two riders to swap their positions. Note the set piece being repaired. Click on the speaker post. Click on the girl. I feel this game could have been a tad bit longer too, though compared to the others it must be considered longer.

  3. Open the pockets on the shirt and pants of the doll on the right to get the cornflower and coral. Click on the woman in front of the gate. Open the door and add the pot, then add the resin. Click on the four fish to lower them and get the sun. Add the crane lever.

  4. Look in the stove. Attach the chain. Use the soda syphon to put out the fire. I loved this more than some of the new games that came out in

  5. Add the latch knob to the door, then pull it to the right to open the door. Click on the icing to ice the cake layers, then click on the layers to stack them, then take the cake. Get closer to the doors. Examine the dragon head; watch the cat.

  6. Drag the quill B to the inkpot C and take the signature D. The hedgehog will move in one direction until stopped by a barrier. Take the poker. Take the newspaper she offers. Take the ornament piece.

  7. Each lettered button represents a number. Click on the board the ropes are attached to. Click on the bench. I recommend this game as well as the others of the series. But that one look was all I needed.

  8. Go back to the room with the jester. Take the lamp. Add the crown to the top of the head. Walk down twice.

  9. All former PuppetShows felt rather easy and I will have to claim this one to be moderate. The pieces cannot slide beyond the screws. Take the construction set. Use the red button in the middle to swap numbers from the different dials. When you move a monkey to another slot, its legs will move so it is touching all other monkey legs.

  10. Open the panel and use the mug as a scoop to get a mug of fuel. Enter your name and select your difficulty setting. Click on the closed door on the porch door on the right. Examine the cage; use the KEY in the lock P. Once you have found all the items, a snake is added to your inventory.

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