Doors of the Mind: Inner Mysteries

The nightmares began when my father passed away. I havent slept in days, and the nightmares even appear when I am awake. My doctor has recommended a dream specialist, and together we are trying to figure out what these nightmares mean. Jump into Hidden Object action in Doors of the Mind Inner Mysteries.


Gratuite Doors of the Mind: Inner Mysteries cinquantaine son

Use the key on the closet lock. Open the left door to enter the dining room. Download Now The following hotspots are available: Take the ladder and the scraper. Select the pieces from the right side of the screen and put them in the correct places on the jigsaw. Kitchen Click on the left door with the chain and sign on it. After you get the items, Amerzone: Part 2 will go into the inventory list at the bottom of the screen. There are also options to switch to full screen mode, mute all sounds and disable custom cursors. Find 22 objects highlighted in red in the screenshot. Day 1: The Opening Session You need to find 20 objects that correspond to the list of Medieval Defenders in the bottom of the screen. The mini-game is random each time that it is played. Find the objects on the list: After 19 items have been found, select the ticket: Hazel returns to the hallway. Open the safe: Take the hammer from Finders safe.

You can place the ice cube, highlighted in light blue, only after placing the orange, highlighted in yellow, in the bottom right corner of the screen. Find the objects on the list: After 17 objects have been found, select the gloves: Hazel returns to the hall. Click on the vent in the bottom left corner of the screen to zoom in. Find 16 items, highlighted in green in the screenshot. You go to a Dream Therapist and he hypnotizes you to figure out why you are having horrible nightmares. When you click too many times, the screen will start to get blurry. Anyway, since there was no way I was going to sleep after that, I decided to play a game. Notes are added to the diary as you progress through the game. Each new level of the maze has one way to the next inside level and one dead end. Find 18 items, highlighted in light blue in the screenshot. Place the items from the inventory on the cannon in the middle of the screen in the correct order. Put the items in the following places, leaving the raven until after the key has been used to unlock the cage: Open the left door to enter the room. Use the screwdriver on the four screws to remove the cover. Use the peppermint candy on the panel in the middle of the room to start a mini-game. I purchased Doors of the Mind: Inner Mysteries.

After finishing a hidden teh scene you will thd get an inventory item. Use the button and the cable on the broken wire on the fusebox to Archimedes: Eureka! the room. Find five items in the painting: Use the items on the cannon in the following order: Hazel enters a hall where there are two doors. Mini-games are puzzles which appear frequently throughout the game. Select the balance: The balance will be added to the inventory and Hazel will return to the hallway. Place the number 2, 3 and 5 weights in the screenshot to the right plate. Use the hammer to fix the gap. Put the items in the following places, leaving the bucket until after the tap has been placed: Examine the paper on the broken table: The word HELD is shown on the paper. Place the key from the inventory on the shelf in the upper Mad Mouse corner of the screen to open it. Open the left door to enter the dining room. The Doors of the Mind: Inner Mysteries changes from scene to scene and there are always objects moving on the screen. Open the right door to enter the kitchen. Find the 10 items shown in the inventory: Find the next 10 items shown in the inventory: The door opens and Hazel steps through into a hallway where there are three doors.


Use the ladder on the crowbar and then select the crowbar to take it. The red lamp means an icon is correct but in the wrong place. Place the HOSE on the faucet in the bottom left corner of the screen. Kitchen Click on the right door with candy cane on it. Current version of Doors of the Mind: Inner Mysteries is 1. Day 4: The Cancelled Sale The fourth day starts in the hallway. Set the clock to It was so much fun! Find the objects on the list: After 19 items have been found, select the ticket: Hazel returns to the hallway. Find the 10 items shown in the inventory: Find the next 10 items shown in the inventory: Select the coin: Hazel will return to the hallway. Day 5: The Last Representation The fifth day starts in the games room. When you get stuck, many times you can use the Back button to go to another scene, and come back to the first scene later. The default cursor is the blue arrow.

The hand cursor means you may get something from the area underneath it. The objects that you need to find are not always the same as their pictures in the list. Day 2: The Certificate Find 15 objects, highlighted in green in the screenshot. Click inside it and collect the picture and the paper. A drop the item button replaces the hint button in these locations. You finished the game! Gear Puzzle Place the gears in the correct positions and push the red button on the right side of the screen to turn on the machine. The completed jigsaw is shown below: Hazel returns to the hallway. You must find the correct solution within eight tries. Download Now This walkthrough was created by Chie. Day 3: The Love Letters The third day starts in the hallway. Click the left door with the film reel on it. Garden Find the necessary items in the screen and place them in the correct spots of the inventory. It reminded me of watching my brother play Eternal Darkness on GameCube growing up.

Next, find 10 objects that are highlighted in light blue in the screenshot. Go through the left doorway to return to the attic. Place the corner pieces and edge pieces first. Find the HAT on the right side of the screen. Collect the picture and paper on the wall. The Quit button exits the game is Yes is selected or returns to the main menu if No is selected. Set the clock to The aim in the mini-game is to rotate the maze so that the peppermint drops through the gaps to the middle of the maze: Hazel arrives at the crime scene. Do you care? The following hotspots are available: Select the matchbox to take a match. Find 22 objects, highlighted in green in the screenshot. General Tips From the main screen, you can Change User, Play, Quit, or access the Options menu to adjust music and effects volume, and video mode. Find the objects on the list: After 17 objects have been found, select the gloves: Hazel returns to the hall. Examine the vent to see a close-up.

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Doors of the Mind - Inner Mysteries

14 thoughts on “Doors of the Mind: Inner Mysteries

  1. Find the Bow in the upper right corner. Use the film and the marbles on the middle door. Day 5: The Last Representation The fifth day starts in the games room. Click the reset button at any time to start from the beginning.

  2. Find the objects on the list: After 14 objects have been found, select the bow: Examine the painting on the wall to see a close-up view. After solving the puzzle, the shelf will open. Open the left door to enter the dining room.

  3. Enter on the lock to open the briefcase: Take the clock hands and the key from the briefcase: Note that the time on the piece of paper is Each reset will mix the puzzles differently. Place the key from the inventory on the shelf in the upper right corner of the screen to open it. Find the difference locations display two similar screens with ten slight differences, which could be a new object in one of the screens or an object which has been changed in some way. First, find 10 objects highlighted in green in the screenshot.

  4. Find the 10 differences: After 10 differences have been found, the right side of the screen will go darker. We do not encourage or condone the use of any software in violation of applicable laws. Press the buttons to rotate the maze. Find five items in the painting: Use the items on the cannon in the following order: Hazel enters a hall where there are two doors. Lastly, click the center dial highlighted in red once.

  5. Doors of the Mind: Inner Mysteries is a hidden object adventure game. The default cursor is the blue arrow. Find 22 objects, highlighted in green in the screenshot.

  6. The Play button starts the game with the currently selected profile. Place the corner pieces and edge pieces first. Find the objects on the list: After 14 objects have been found, select the bow: Examine the painting on the wall to see a close-up view. When the screen is blurry, no other objects can be selected.

  7. The objects are not randomized in this game, but some of the puzzles are. Day 4: The Cancelled Sale The fourth day starts in the hallway. Click it and collect the letter and jewels. I got to day 4 in the game. Call me in the next 15 mins or call me tomorrow.

  8. Place 8 items from the inventory in the related areas of the scene. The piece of paper in the inventory shows the numbers 9, 2, 5 and 1 on the photographs. Living Room Find 26 objects in the screen. Each reset will mix the puzzles differently. Put the items in the following places: Hazel wakes up from the trance and returns to the real house.

  9. Where are you? Sometimes the objects will go with similar objects, other times the objects are part of the same theme, like a boat and a life preserver. Select the crowbar from the inventory and then click the door four times to remove all of the boards. The button can be used again after one minute has passed. Day 1: The Opening Session You need to find 20 objects that correspond to the list of pictures in the bottom of the screen.

  10. Click on the Back button in the bottom right corner of the screen. When the screen is blurry, no other objects can be selected. At some point you will find the right combination.

  11. A drop the item button replaces the hint button in these locations. Find the objects on the list: After 22 items have been found, Hazel will enter the next room. Click the knob on the right to spin the right wheel clockwise. Set the clock to

  12. Go through the left doorway to return to the attic. Click on the four icons in the upper side of the screen to find the correct combination. When the screen is blurry, no other objects can be selected. Find 20 objects in the screen.

  13. The Options button displays a window where sound volume and music volume can be changed. Day 4: Sale Cancellation Click the right door with the paper toy on it. Click inside it and collect the picture and the paper. Find the destination locations show a list of inventory items at the bottom of the screen, and the aim is to place the item in the correct destination.

  14. Living Room Find 26 objects in the screen. Enter the correct number in the lock. Put the items in the following places, leaving the raven until after the key has been used to unlock the cage: Open the left door to enter the room.

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