When the Gates of Fate send Alex and Lisa back in time, each to a different decade, they must figure out how to return to the present, and each other, before a rumbling volcano spews its contents! Guide Lisa as she befriends a local girl, searches for the magic tiles that can send her home, and leaves clues for Alex to find in the future. Discover The Treasures of Mystery Island 2, and use your Hidden Object skills to save the day!
VideoThe Treasures of Mystery Island: The Gates of Fate Chapter 12
Walk down to exit the lighthouse. Fit the JUG to the size of the leak. Use the red on the left and the green on the right. Walk up to the second floor of the lighthouse. If the slide has a lighthouse, place it in the box on the right C. Tip- place the connector with the most wires near the center and work your way out. An approximation of the symbols is show here to show where the matching pairs rest. You need to have the blue intake and outtake pipes on opposite sides of each tile so that air blows across. Walk down to exit the room. Press the circle in the center of the stone gate E. Look at the Gate and note that the chest needs a key N. You can only place the bolts where they fit. Click on the map book for a mini-game.
Femme The Treasures of Mystery Island: The Gates of Fate
Place the pieces so that no pieces overlap, the colors alternate and all spaces are Diamon Jones: Devils Contract. Walk down to return Islqnd: the courtyard. Click on the tarp Paradise Beach 2: Around the World put water into the POT M. Try to open the safe, but you need to raise it higher. Find the 1st stone that stays in, then find the second. Note the bag of coconuts below the left light. Turn the right wheel clockwise. You need to have the blue intake and outtake pipes on opposite sides of each tile so that air blows across. Click on the crowbar to break the lock. Walk down. Walk left Myxtery return to the bridge. The object of this Sparkle Unleashed is to complete the circuit by placing the wire pieces into the grid. You Islandd: unlock the videos to replay as you progress in the game C.
Your aim is to find them and return the couple to the present time. The eye and question mark icons indicates that you can take a closer look. Turn the valve on the right to see where the air goes F. Look at the close-up of the control panel. Look at the transformer with smoke coming out of the grate. The Treasures of Mystery Island: The Gates of Fate is a colorful game where you need to find hidden objects and solve puzzles. The object is to match the overlays to the pages of maps. Hover your cursor over an item for a description and a blow-apart showing the number of pieces. Look down the well to learn you need to retrieve something from the bottom. Hold the magnet over the key to pick it up. Walk down again to re-enter the cavern. Use the rope on the motor in the upper left corner to trigger a mini-game P. The story is twisted and every detail counts. Click on the crowbar to break the lock. Find the 1st stone that stays in, then find the second.
If you are at the dead end you can always take a hint. Turn the switches to match the schematic J. Walk down to exit the bridge area. Find the overlay that has the same pattern as the map. Look at the Island:: of the control panel. Click on the lever to start the conveyors. Note the bag of coconuts below the left light. Walk down to return to the courtyard. Treasurres the 5 pieces of the lock. Left-click, hold and drag the extinguisher until the smoke is gone. Use the JUG to get water at the spigot P. You now need to or the JUGS to catch all the dripping water. Dark Parables: Ballad of Rapunzel Collectors Edition the right wheel clockwise twice. You may play this game in windowed or full screen mode and it supports widescreens.
Walk to the right and look at the frozen door on the right A. Walk downstairs. Collect all the FAN pieces. Try to open the door, but it is locked. The object is to thread the wire through the maze using all the connectors. Left-click to take or place a piece in the grid. Click on the lever to start the conveyors. Lisa and Alex meet a shaman at the Mystery Island. Find the overlay that has the same pattern as the map. An ancient god set up the gates to prevent a disaster a local shaman predicted. The object is to untangle the wires so that none are crossing and colored red. The object of this mini-game is to complete the circuit by placing the wire pieces into the grid. Walk down to leave the bridge area. Look at the close-up of the mirror.
The object of this mini-game is to burn a path to the end using all the paths only once. Click on the safe to move it away from the wall. Return to the archive office and look at the desk. The guardian appears then vines grow over the gate. This is the solution for the second level. Click inside the panel to learn that there is not enough pressure E. Click on the points in numerical order Exit the room and enter the center tunnel. Click on the crowbar to break the lock. Note the bag of coconuts below the left light. Two walking feet will appear on your cursor if you can move to another location. You may also adjust the resolution from the options menu. The solutions for the second and third parts are noted here. This is the first of three levels.