Mysteries of Neverville: The Runestone of Light

The runestone of light that has protected the town of Neverville for thousands of years is missing. With nothing to protect the town, an evil fog has surrounded the people inside. You are the daughter of Cygnus Rastlin, the greatest guardian of Neverville and must return to the town to stop the evil from spreading. Find out who is lurking in the fog! Is it the notorious necromancer Grimhall, who was once captured and buried inside a stone chamber by Cugnus Rastlin himself? Who is behind the disappearance of the runestone? Will you be able to save the innocent people of Neverville from their grim fate by restoring the runestone to its rightful place?


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Passable but mostly easy hidden object puzzles could have made this game a bit dull, but thankfully, the adventure game portions that are meant to break them up end up providing a lot to like on their own. Now it may just be my poor old eyes but the writing looked very blurry to me and gave me a headache! The story goes that the titular Runestone of Light that protects the city of Neverville from evil has disappeared, a necromancer using this chance to envelope the town in an evil fog. Date published: The graphics are clear and clean, with art that is quite lovely to look at without getting too whimsical. I will not be playing this game again, I wish they would redo it and make Sparkle 2 longer, I would Liht it again if they did. The storyline is a girl you help to rid the Zumas Revenge of an evil being who controls people. The mini game I liked the best was swapping gnomes of different colors so that no two gnomes with the same Runsetone are sitting on the same Braveland Pirate. No penalties, but it does take a little while to recharge. Nothing ever gets too difficult Dolphin Dice Slots on the harder difficulties that just alter your hint and skip options, but it does well enough with its puzzles and a few hidden objects to keep things just entertaining enough as Mysteeries go while clearly having plenty of room for easy improvement if it had just taken things a few steps farther. In addition to these inventory puzzles are little minigames that vary in quality. Some puzzles are quite challenging and a little different ex: a slider puzzle, where each piece can be moved up and down as well as sideways, which oddly Mysteries of Neverville: The Runestone of Light them more difficult. This replaces the totally absent journal and Monument Builders: Notre Dame.

This is mostly an adventure game with a lot of mini games and puzzles. I will be buying tomorrow and getting my punch! There are many more puzzles than HOPs, they are everywhere. The intro is well done. The colors are good, but graphics are a little grainy. Passable but mostly easy hidden object puzzles could have made this game a bit dull, but thankfully, the adventure game portions that are meant to break them up end up providing a lot to like on their own. The mini game I liked the best was swapping gnomes of different colors so that no two gnomes with the same color are sitting on the same path. I'm disappointed the game was way to short. Ideal for a sale day or a game coupon. I loved the wolf spirit. In addition to these inventory puzzles are little minigames that vary in quality. The gameplay is nice. Valerie and Roland are the Guardians of Neverville, sworn to protect the citizens of the town and she is searching for her father Cygnus Rastlin, hoping that he will have a solution to finding the runestone, but he seems to be missing as well.

Now it may just be my poor old NNeverville: but the writing looked very blurry to me and gave me a headache! The hint does allow you to jump to the required location so, if you know where you want to go, you can use it Roman Adventures: Britons - Season Two a jump map. Even simple games of Memory are Beholder bit better than one might expect, the game instead asking you a few times to pair up items that are similar in theme rather than identical in appearance. I will be buying tomorrow and getting my punch! At most points in the game there will be a few unsolved puzzles up in the air, the player needing to explore the areas Nsverville: and around Neverville to find new items so they can return and wrap up unfinished work from earlier. It's simplistic, no morphing objects, collections, or awards. The voices were good, the graphics realistic but I like to read the narrative and, if they speak slowly, click to continue. It looks too 3D Mahjong Deluxe from the get go but believe me it is not. There are many more puzzles than HOPs, they are everywhere.


Date published: There are difficulty settings when you start the game though, but surprisingly, none of these change the arrangements of items during the hidden object puzzles. These lists ask you to find twelve items on a screen and at best you can only really hope for two or three of them to be hidden well, so some of the joy in finding items is lost when the search goes a bit too quickly. Date published: Rated 3 out of 5 by dhoneykids3 from Short and Sweet After reading good things about this game I decided to try it. But the story is interesting and gameplay was very good and occasionally quite challenging. There are only a few places to travel to, no map, but the hint button will not only tell you what to do, it will transport you there if you wish. I liked the puzzles, variations on familiar formats, but not as straightforward as you may at first think. Related Reviews. There is no inventory lock, and I missed having one. Just when you get to the point of fighting the big boss and think things are finally going to happen, the game abruptly ends! The only thing that got me was the abrupt ending Date published: Rated 4 out of 5 by j62janet from To short I enjoyed the game, and the hint button is really good, it's like an interactive map, it takes you to where you need to be. I like the twist. Ideal for a sale day or a game coupon. And the rocking of the train. This is mostly an adventure game with a lot of mini games and puzzles.

But the story is interesting and gameplay was very good and occasionally quite challenging. There isn't a map but everything is pretty much in the area were the tasks are located. At most points in the game there will be a few unsolved puzzles up in the air, the player needing to explore the areas in and around Neverville to find new items so they can return and wrap up unfinished work from earlier. There is a good amount of Hidden Object Scenes, the scenes are well lit and the objects are easily identifiable. Lovely game. I will not be playing this game again, I wish they would redo it and make it longer, I would try it again if they did. There are difficulty settings when you start the game though, but surprisingly, none of these change the arrangements of items during the hidden object puzzles. It looks too easy from the get go but believe me it is not. The hint does allow you to jump to the required location so, if you know where you want to go, you can use it as a jump map. The mini game I liked the best was swapping gnomes of different colors so that no two gnomes with the same color are sitting on the same path. You still have hint, if you want. The story part of the game more than plays its role in connecting the hidden object screens despite some of its odd moments like ending suddenly, but the hidden object portions are really where the improvements would need to be to elevate this game into something more. I have to say it is disappointing. But I've never seen this before, you can actually skip HOS after a while. No penalties, but it does take a little while to recharge.

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Mysteries of Neverville: The Runestone of Light [UPDATED FINAL]

Completed: Enjoyed this game. The intro is well done. Mysteries of Neverville: The Runestone of Light keeps you exploring and thinking, the balance between the collection of items you have and the number of unsolved problems they could be used for preventing it from just being a matter of carting an object to wherever it will be useful. The simple ones are almost too basic to really be considered as true gameplay, but some of the ones that take a bit of time and figuring out are a decent addition to the game. Yep, you've guessed it, he's escaped again and is going about his nefarious deeds with the help of wolf spirits and a traitorous local. The HOs are all straight forward seek and find. The gameplay is nice. Finding all the items on your list is necessary to continue, but even though the game tries to mix together a few gimmes with a few better hidden objects, most of the screens are too easy for their own good. Date published: Rated 5 out of 5 by micheleappleyard from Different Let's start off by saying I loved the story line. The voices are all good. Date published: Rated 3 out of 5 by dhoneykids3 from Short and Sweet After reading good things about this game I decided to try it. While not often substantial, these do break up the regular play some and feed into the light story frameworks these games feature, but Mysteries of Neverville: The Runestone of Light is a bit of an odd case, because here, they can end up being just as interesting or actually more enjoyable than the hidden object segments.

11 thoughts on “Mysteries of Neverville: The Runestone of Light

  1. There is a hint that is a real hint — and if it will take you away from your current location, it will teleport you. The puzzles were not that hard. The gameplay is nice. Finding all the items on your list is necessary to continue, but even though the game tries to mix together a few gimmes with a few better hidden objects, most of the screens are too easy for their own good.

  2. The voices were good, the graphics realistic but I like to read the narrative and, if they speak slowly, click to continue. HOSs were all simple lists and are revisited at least once. Now it may just be my poor old eyes but the writing looked very blurry to me and gave me a headache! I like the twist.

  3. To make matters worse, Grimhall, a necromancer with a bad reputation and evil intentions has found a way to escape his stone chamber prison. There are difficulty settings when you start the game though, but surprisingly, none of these change the arrangements of items during the hidden object puzzles. Had a good story and really nice graphics.

  4. However, by putting more love into the extra puzzles, exploration, and inventory elements of the game, it still remains a decent enough game that keeps players thinking. There is a hint that is a real hint — and if it will take you away from your current location, it will teleport you. HOSs were all simple lists and are revisited at least once. The colors are good, but graphics are a little grainy. The HOP scenes are visited twice.

  5. Graphics are beautiful. Even simple games of Memory are a bit better than one might expect, the game instead asking you a few times to pair up items that are similar in theme rather than identical in appearance. I loved the wolf spirit.

  6. But I've never seen this before, you can actually skip HOS after a while. No penalties, but it does take a little while to recharge. At most points in the game there will be a few unsolved puzzles up in the air, the player needing to explore the areas in and around Neverville to find new items so they can return and wrap up unfinished work from earlier. There are only a few places to travel to, no map, but the hint button will not only tell you what to do, it will transport you there if you wish.

  7. Some items are very small, but they are all pretty doable, you can just skip after a while if you get fed up or use a hint. The graphics need work. Lovely game.

  8. The only thing that got me was the abrupt ending Date published: Rated 4 out of 5 by j62janet from To short I enjoyed the game, and the hint button is really good, it's like an interactive map, it takes you to where you need to be. These lists ask you to find twelve items on a screen and at best you can only really hope for two or three of them to be hidden well, so some of the joy in finding items is lost when the search goes a bit too quickly. The mini game I liked the best was swapping gnomes of different colors so that no two gnomes with the same color are sitting on the same path. Date published: Rated 3 out of 5 by dhoneykids3 from Short and Sweet After reading good things about this game I decided to try it.

  9. Music is fine, voice overs are pretty good, the main character's voice is a little over done, and she looks kind of ridiculous in a pose from some girly magazine. The HOs are all straight forward seek and find. The graphics need work.

  10. I think if there was more time put into making this game it could have been a very good game. While not often substantial, these do break up the regular play some and feed into the light story frameworks these games feature, but Mysteries of Neverville: The Runestone of Light is a bit of an odd case, because here, they can end up being just as interesting or actually more enjoyable than the hidden object segments. But, do not fear, a guardian has arrived in her bodycon armour and will no doubt save the day! Even simple games of Memory are a bit better than one might expect, the game instead asking you a few times to pair up items that are similar in theme rather than identical in appearance.

  11. I will be buying tomorrow and getting my punch! Rated 5 out of 5 by pennmom36 from People Say There Is An Evil Presence Lurking In The Fog The runestone of life has disappeared from the tower, and with the runestone missing there is nothing to protect the people of Neverville from the evil northern fog! None of the mini games are hard, in fact most are puzzles that can be done quickly such as moving metal plates of different sizes and directions to expose the keyhole in the middle of the board similar to a game of blocks.

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